SciCraft/STORY/07-todo.md

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# Future Story Beats
Drop these in whenever. Beats get promoted to a numbered file once they're
implemented; until then they live here as design.
- [ ] **Door network** — a set of Doors that opens/closes on a schedule, each
carrying its own phrase in `05-dialogue.md` (add `scicraft.phrases.<name>`
keys as they land).
- [ ] **Star fragments** — Stellaris planets each recover a named fragment
("Mars shard", "Venus shard") → new advancement nodes in `04-phases.md`.
- [ ] **Lattice upkeep** — it slowly *consumes* Photon Cores while powered;
running dry raises the tide (ties the tide to real infrastructure).
- [ ] **The Legacy tier** — Renegade Glass builds that hum: block interactions
that whisper one `scicraft.phrases.*` line.
- [ ] **FTB Quests questbook** mirroring the advancement phases in `04-phases.md`.
- [ ] **Tide warning gating** — currently `tide_*` messages broadcast every
200 ticks to all players; gate them to *phase changes* only to avoid
spam. See `kubejs/server_scripts/01_corruption_tide.js`.