SciCraft/STORY/07-todo.md

1 KiB

Future Story Beats

Drop these in whenever. Beats get promoted to a numbered file once they're implemented; until then they live here as design.

  • Door network — a set of Doors that opens/closes on a schedule, each carrying its own phrase in 05-dialogue.md (add scicraft.phrases.<name> keys as they land).
  • Star fragments — Stellaris planets each recover a named fragment ("Mars shard", "Venus shard") → new advancement nodes in 04-phases.md.
  • Lattice upkeep — it slowly consumes Photon Cores while powered; running dry raises the tide (ties the tide to real infrastructure).
  • The Legacy tier — Renegade Glass builds that hum: block interactions that whisper one scicraft.phrases.* line.
  • FTB Quests questbook mirroring the advancement phases in 04-phases.md.
  • Tide warning gating — currently tide_* messages broadcast every 200 ticks to all players; gate them to phase changes only to avoid spam. See kubejs/server_scripts/01_corruption_tide.js.