feat: three-tier performance presets (Low/Medium/High) for client + server
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Build & Release Pack / build (push) Successful in 1m39s
Add drop-in performance presets tuned for three hardware tiers. Tier targets: - Low: 4GB VRAM/iGPU, 8-16GB RAM - Medium: RX 580-class 8GB, 16-32GB RAM (shipped as pack default) - High: RTX 3060+ 8GB+, 32GB+ RAM Client configs (per tier, presets/<tier>/config/): - sodium-options.json: chunk threads, cpu render-ahead, quality - iris.properties: shaders on/off, max shadow render distance - lambdynlights.toml: dynamic lighting mode + adaptive ticking - entityculling.json: culling tracing distance - cullleaves.json: leaf culling - soundphysics.properties: reverb/ray budget (CPU cost) - flywheel-client.toml: Create backend (BATCHING vs INSTANCING) Server configs (per tier, presets/<tier>/server/): - server.properties: view-distance, sim-distance, players, compression - jvm-flags.txt: heap + G1 GC flags per RAM tier Medium configs also copied to client_pack/config/ so they ship as the mrpack defaults (bundled into overrides/config/). Docs: docs/performance.md + docs/server.md rewritten for three tiers; presets/README.md explains how to apply each tier. Default (Medium) enables shaders with INSTANCING flywheel on the 8GB GPU tier; Low disables shaders + uses BATCHING for maximum FPS on weak GPUs.
This commit is contained in:
parent
26a9fe775d
commit
3d76c0e059
37 changed files with 910 additions and 28 deletions
1
client_pack/config/cullleaves.json
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client_pack/config/cullleaves.json
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{"enabled": true, "cullRoots": true}
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client_pack/config/entityculling.json
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client_pack/config/entityculling.json
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{
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"configVersion": 8,
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"renderNametagsThroughWalls": true,
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"blockEntityWhitelist": [
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"create:rope_pulley",
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"create:hose_pulley",
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"minecraft:beacon"
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],
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"entityWhitelist": [
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"minecraft:boat",
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"minecraft:block_display",
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"minecraft:item_display",
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"minecraft:text_display",
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"create:contraption",
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"create:gantry_contraption",
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"create:stationary_contraption",
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"create:carriage_contraption",
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"createbigcannons:cannon_carriage",
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"createbigcannons:pitch_contraption"
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],
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"tracingDistance": 128,
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"debugMode": false,
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"sleepDelay": 10,
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"hitboxLimit": 50,
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"captureRate": 5,
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"tickCulling": true,
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"tickCullingWhitelist": [
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"minecraft:block_display",
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"minecraft:item_display",
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"minecraft:text_display",
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"minecraft:boat",
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"minecraft:jungle_boat",
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"minecraft:spruce_boat",
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"minecraft:oak_boat",
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"minecraft:dark_oak_boat",
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"minecraft:acacia_boat",
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"minecraft:birch_boat",
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"minecraft:cherry_boat",
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"minecraft:mangrove_boat",
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"create:contraption",
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"create:gantry_contraption",
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"create:stationary_contraption",
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"create:carriage_contraption",
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"createbigcannons:cannon_carriage",
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"createbigcannons:pitch_contraption"
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],
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"disableF3": false,
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"skipEntityCulling": false,
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"skipBlockEntityCulling": false,
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"blockEntityFrustumCulling": true,
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"forceDisplayCulling": false,
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"solidLeaves": false
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}
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client_pack/config/flywheel-client.toml
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client_pack/config/flywheel-client.toml
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#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
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#Medium tier: INSTANCING gives good Create contraption performance on a 5600X + RX 580 class machine.
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backend = "INSTANCING"
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#Enable or disable instance update limiting with distance.
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limitUpdates = true
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#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism.
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workerThreads = 2
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#Config options for Flywheel's built-in backends.
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[flw_backends]
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lightSmoothness = "SMOOTH"
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client_pack/config/iris.properties
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client_pack/config/iris.properties
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#This file stores configuration options for Iris, such as the currently active shaderpack
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#SCICRAFT Medium preset
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allowUnknownShaders=false
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colorSpace=SRGB
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disableUpdateMessage=true
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enableDebugOptions=false
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enableShaders=true
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maxShadowRenderDistance=32
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shaderPack=
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client_pack/config/lambdynlights.toml
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client_pack/config/lambdynlights.toml
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# LambDynamicLights configuration.
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# The dynamic lights mode (off, simple, fancy)
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mode = "fancy"
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# The chunk rebuild scheduler mode (immediate, culling).
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chunk_rebuild_scheduler = "culling"
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[adaptive_ticking]
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# How far away (in chunks) until light sources get ticked less often.
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slow = 5
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# How far away (in chunks) until light sources get ticked even less often.
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slower = 8
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# Reduces how often sources behind the camera get ticked.
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background_sleep = true
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# Light sources settings.
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[light_sources]
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entities = true
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self = true
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water_sensitive_check = true
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creeper = "simple"
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tnt = "off"
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beam = true
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firefly = true
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guardian_laser = true
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sonic_boom = true
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glowing_effect = true
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client_pack/config/sodium-options.json
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client_pack/config/sodium-options.json
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{
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"quality": {
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"weather_quality": "DEFAULT",
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"leaves_quality": "DEFAULT",
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"enable_vignette": true,
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"use_closest_point_entity_sort": false
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},
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"advanced": {
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"enable_memory_tracing": false,
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"use_advanced_staging_buffers": true,
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"cpu_render_ahead_limit": 3
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},
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"performance": {
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"chunk_builder_threads": 0,
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"chunk_build_defer_mode": "ALWAYS",
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"animate_only_visible_textures": true,
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"use_entity_culling": true,
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"use_fog_occlusion": true,
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"use_block_face_culling": true,
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"use_no_error_g_l_context": true,
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"quad_splitting_mode": "SAFE"
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},
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"notifications": {
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"has_cleared_donation_button": false,
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"has_seen_donation_prompt": false
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},
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"debug": {
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"terrain_sorting_enabled": true
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}
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}
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# Enables/Disables all sound effects
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enabled=true
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attenuation_factor=1.0
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reverb_attenuation_distance=0.0
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reverb_gain=1.0
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reverb_brightness=1.0
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reverb_distance=1.5
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block_absorption=1.0
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occlusion_variation=0.35
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default_block_reflectivity=0.5
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default_block_occlusion_factor=1.0
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sound_distance_allowance=4.0
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air_absorption=1.0
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underwater_filter=0.9
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evaluate_ambient_sounds=false
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environment_evaluation_ray_count=24
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environment_evaluation_ray_bounces=4
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non_full_block_occlusion_factor=0.25
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max_occlusion_rays=16
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max_occlusion=64.0
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strict_occlusion=false
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sound_direction_evaluation=true
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redirect_non_occluded_sounds=true
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update_moving_sounds=false
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sound_update_interval=5
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max_sound_processing_distance=512.0
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unsafe_level_access=false
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level_clone_range=4
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level_clone_max_retain_ticks=20
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level_clone_max_retain_block_distance=16
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debug_logging=false
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occlusion_logging=false
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environment_logging=false
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performance_logging=false
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render_sound_bounces=false
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render_occlusion=false
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simple_voice_chat_integration=true
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simple_voice_chat_hear_self=false
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@ -1,25 +1,67 @@
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# Performance — Client
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## Shader Tuning for 4GB VRAM
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Three drop-in tiers are provided: **Low**, **Medium**, and **High**. The
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**Medium** tier ships as the pack default (matches a Ryzen 5 5600X / 16-32 GB
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RAM / RX 580 8 GB machine). Full details and copy commands live in
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`presets/README.md`.
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| Tier | Target | Shaders | Render distance | Key trade-offs |
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|------|--------|---------|-----------------|----------------|
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| **Low** | 4 GB VRAM / iGPU | **Off** | 4-6 | Minimal effects, most CPU headroom |
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| **Medium** | 8 GB VRAM (RX 580-class) | On (Complementary, Performance) | 8 | Balanced 60 FPS — **default** |
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| **High** | 8 GB+ VRAM (RTX 3060+) | On (Complementary, Ultra) | 10-12 | Max visual quality |
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## Applying a tier
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```bash
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# client configs → instance config dir
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cp -r presets/low/config/* ~/.local/share/PrismLauncher/instances/<instance>/minecraft/config/
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```
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Restart the game after copying. See `presets/README.md` for the full file map.
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## What each tier changes
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| Config | Low | Medium | High |
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|--------|-----|--------|------|
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| Sodium chunk threads | 1 | auto | auto |
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| Sodium cpu render-ahead | 1 | 3 | 4 |
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| Sodium quality | FAST | DEFAULT | DEFAULT |
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| Iris shaders | **off** | on, shadow 32 | on, shadow 64 |
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| Dynamic lights | simple | fancy | fancy (max) |
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| Entity culling distance | 64 | 128 | 192 |
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| Sound reverb rays | 16 | 24 | 32 |
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| Flywheel backend | BATCHING | INSTANCING | INSTANCING |
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## Shader tuning (Complementary Reimagined r5.4)
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Shader loader is **Iris** (native NeoForge). Recommended shaderpack:
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**Complementary Reimagined r5.4** (`client_pack/shaderpacks/`, see README).
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Preset for 4GB VRAM:
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- Preset: **Fast / Performance**
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- Render Distance: **8** (server view-distance)
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- Antialiasing: **OFF**
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- SSAO: **Fast**, Shadow Quality **1.0x** (0.5x if <30 FPS)
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- Shadow Distance: **64**
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- Bloom: **OFF/Low**, Clouds: **2D Fast**
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- Water Reflections: **Screenspace Fast**
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- Colored Light / Block Light: **OFF**
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In-game (`Esc → Options → Shader Packs → Complementary → Shader Pack Settings`):
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If still under 60 FPS: reduce Shadow Quality to 0.5x, then disable Bloom,
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before touching render distance.
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### Medium (8 GB VRAM)
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- Preset: **Fast / Performance**
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- Antialiasing: OFF, SSAO: Fast, Shadow Quality 1.0x
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- Shadow Distance: 64, Bloom: Low, Clouds: 2D Fast
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- Water Reflections: Screenspace Fast, Colored Light: OFF
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### High (8 GB+ VRAM)
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- Preset: **High / Default**
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- Antialiasing: OFF or FXAA, SSAO: High, Shadow Quality 1.5x
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- Shadow Distance: 128, Bloom: On, Clouds: 3D
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- Water Reflections: Screenspace, Colored Light: On
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### Low (no shaders, or "Potato")
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- Play with shaders **off** (Iris `enableShaders=false`).
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- If you want them on, use Complementary "Potato/Ultra" preset, shadows OFF.
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If FPS is still low, lower Shadow Quality / disable Bloom before touching
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render distance.
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## Reload rules
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- Server scripts / recipes / advancements: `/reload`
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- Client tooltips / JEI / textures / lang: `F3+T`
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- New items/blocks (`registry_blocks.js`): **full restart**
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- New items/blocks (`registry_blocks.js`): **full restart**
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- Config files (Sodium, Iris, etc.): **full restart**
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# Server — Properties, JVM, Operations
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## Server properties (view-distance=8, simulation-distance=6)
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Three server tiers are provided as drop-in presets in `presets/<tier>/server/`
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(see `presets/README.md`). The **Medium** tier is the recommended default.
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`server_pack/server.properties` — set these values:
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| Tier | Host RAM | view-distance | simulation-distance | max-players |
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|------|----------|---------------|---------------------|-------------|
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| Low | 8-16 GB | 5 | 4 | 8 |
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| **Medium** | 16-32 GB | 8 | 6 | 8 |
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| High | 32 GB+ | 12 | 10 | 16 |
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```properties
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view-distance=8
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simulation-distance=6
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max-players=8
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motd=SCICRAFT - The Dark Photon Protocol
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difficulty=hard
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spawn-protection=0
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network-compression-threshold=256
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enable-command-block=true
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online-mode=true
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Apply a tier (after `packwiz install`):
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```bash
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cp presets/medium/server/server.properties server_pack/server.properties
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# then use the matching jvm-flags.txt when launching
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```
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`server_pack/eula.txt` → `eula=true` (after review).
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## Recommended JVM Flags (server)
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## Recommended JVM Flags (server, Medium)
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```bash
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java -Xms4G -Xmx8G \
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@ -44,8 +44,10 @@ java -Xms4G -Xmx8G \
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Notes:
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- G1 tuning keeps large-tech-server TPS stable under chunk gen (Krypton
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Reno + BadOptimizations help server-side).
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- `-Xms4G` avoids early GC churn. Cap at 8G; this pack is RAM-hungry
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from AE2/Mekanism tick load but does not need 16G.
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- `-Xms4G` avoids early GC churn. Cap at 8G for Medium; this pack is
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RAM-hungry from AE2/Mekanism tick load but Medium does not need 16G.
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- See `presets/low/server/jvm-flags.txt` (2-4G) and
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`presets/high/server/jvm-flags.txt` (8-16G) for the other tiers.
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## Server start order
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70
presets/README.md
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presets/README.md
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# Performance Presets — SCICRAFT
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Three drop-in tiers for client (and server) tuning. The **Medium** tier is the
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pack default — it ships inside the mrpack (`overrides/config/`) and matches a
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Ryzen 5 5600X / 16-32 GB RAM / RX 580 8 GB class machine.
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To use a different tier, copy the files from the matching folder into the
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`.minecraft/config/` directory (client) and the pack's `server/` directory
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(server), then restart.
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## Tier targets
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| Tier | CPU | RAM | GPU | Use case |
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|------|-----|-----|-----|----------|
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| **Low** | 4-core / older | 8-16 GB | 4 GB VRAM or iGPU | Integrated graphics, laptops, weak desktops |
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| **Medium** | 6-8 core (5600X-class) | 16-32 GB | 8 GB VRAM (RX 580-class) | **Default. Balanced 60 FPS.** |
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| **High** | 8+ core | 32 GB+ | 8 GB+ VRAM (RTX 3060+) | High FPS at high render distance / shaders |
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## What's included per tier
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### Client (`presets/<tier>/config/` → `.minecraft/config/`)
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| File | Effect |
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|------|--------|
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| `sodium-options.json` | Terrain renderer: chunk threads, culling, quality |
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| `iris.properties` | Shader loader: on/off, max shadow render distance |
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| `lambdynlights.toml` | Dynamic lighting quality / adaptive ticking |
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| `entityculling.json` | Entity/block-entity culling distance |
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| `cullleaves.json` | Leaf culling on/off |
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| `soundphysics.properties` | Reverb/ray budget (audio CPU cost) |
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| `flywheel-client.toml` | Create/Flywheel render backend (batching vs instancing) |
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> Note: `sodium-mixins.properties` is left at default on all tiers. Hand-editing
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> Sodium mixin flags can cause crashes, so we tune the safe, supported options
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> (`sodium-options.json`) instead.
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### Server (`presets/<tier>/server/`)
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| File | Effect |
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|------|--------|
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| `server.properties` | view-distance, simulation-distance, compression |
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| `jvm-flags.txt` | Recommended JVM heap + GC flags for that RAM tier |
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## Applying a tier (client)
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```bash
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# Example: switch to LOW
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cp -r presets/low/config/* ~/.local/share/PrismLauncher/instances/<instance>/minecraft/config/
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```
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Then restart the game. Shader-pack in-game settings (Complementary) still
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override a few visual options — see `docs/performance.md`.
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## Applying a tier (server)
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```bash
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# Example: switch to LOW
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cp presets/low/server/server.properties server_pack/server.properties
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# use the jvm-flags.txt line when launching
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```
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## Notes
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- **Shaders are disabled on the Low tier** — this is the single biggest FPS win.
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On Low, either play without a shaderpack or use an "Ultra/Performance"
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preset of Complementary with shadows off.
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- **Medium is the shipped default** — the mrpack already contains these configs,
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so players who do nothing get the balanced experience.
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- `enableShaderCompatibleRendering` is on for Mekanism Covers on all tiers so
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covers render correctly with shaders.
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1
presets/high/config/cullleaves.json
Normal file
1
presets/high/config/cullleaves.json
Normal file
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{"enabled": true, "cullRoots": true}
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53
presets/high/config/entityculling.json
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53
presets/high/config/entityculling.json
Normal file
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{
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"configVersion": 8,
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"renderNametagsThroughWalls": true,
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"blockEntityWhitelist": [
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"create:rope_pulley",
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"create:hose_pulley",
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"minecraft:beacon"
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],
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"entityWhitelist": [
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"minecraft:boat",
|
||||
"minecraft:block_display",
|
||||
"minecraft:item_display",
|
||||
"minecraft:text_display",
|
||||
"create:contraption",
|
||||
"create:gantry_contraption",
|
||||
"create:stationary_contraption",
|
||||
"create:carriage_contraption",
|
||||
"createbigcannons:cannon_carriage",
|
||||
"createbigcannons:pitch_contraption"
|
||||
],
|
||||
"tracingDistance": 192,
|
||||
"debugMode": false,
|
||||
"sleepDelay": 10,
|
||||
"hitboxLimit": 60,
|
||||
"captureRate": 6,
|
||||
"tickCulling": true,
|
||||
"tickCullingWhitelist": [
|
||||
"minecraft:block_display",
|
||||
"minecraft:item_display",
|
||||
"minecraft:text_display",
|
||||
"minecraft:boat",
|
||||
"minecraft:jungle_boat",
|
||||
"minecraft:spruce_boat",
|
||||
"minecraft:oak_boat",
|
||||
"minecraft:dark_oak_boat",
|
||||
"minecraft:acacia_boat",
|
||||
"minecraft:birch_boat",
|
||||
"minecraft:cherry_boat",
|
||||
"minecraft:mangrove_boat",
|
||||
"create:contraption",
|
||||
"create:gantry_contraption",
|
||||
"create:stationary_contraption",
|
||||
"create:carriage_contraption",
|
||||
"createbigcannons:cannon_carriage",
|
||||
"createbigcannons:pitch_contraption"
|
||||
],
|
||||
"disableF3": false,
|
||||
"skipEntityCulling": false,
|
||||
"skipBlockEntityCulling": false,
|
||||
"blockEntityFrustumCulling": true,
|
||||
"forceDisplayCulling": false,
|
||||
"solidLeaves": false
|
||||
}
|
||||
11
presets/high/config/flywheel-client.toml
Normal file
11
presets/high/config/flywheel-client.toml
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
|
||||
#High tier: INSTANCING on a modern GPU. Auto threads.
|
||||
backend = "INSTANCING"
|
||||
#Enable or disable instance update limiting with distance.
|
||||
limitUpdates = true
|
||||
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism.
|
||||
workerThreads = -1
|
||||
|
||||
#Config options for Flywheel's built-in backends.
|
||||
[flw_backends]
|
||||
lightSmoothness = "SMOOTH_INNER_FACE_CORRECTED"
|
||||
9
presets/high/config/iris.properties
Normal file
9
presets/high/config/iris.properties
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
||||
#SCICRAFT High preset
|
||||
allowUnknownShaders=false
|
||||
colorSpace=SRGB
|
||||
disableUpdateMessage=true
|
||||
enableDebugOptions=false
|
||||
enableShaders=true
|
||||
maxShadowRenderDistance=64
|
||||
shaderPack=
|
||||
24
presets/high/config/lambdynlights.toml
Normal file
24
presets/high/config/lambdynlights.toml
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
# LambDynamicLights configuration.
|
||||
# The dynamic lights mode (off, simple, fancy)
|
||||
mode = "fancy"
|
||||
|
||||
# The chunk rebuild scheduler mode (immediate, culling).
|
||||
chunk_rebuild_scheduler = "culling"
|
||||
|
||||
[adaptive_ticking]
|
||||
slow = 6
|
||||
slower = 10
|
||||
background_sleep = true
|
||||
|
||||
# Light sources settings.
|
||||
[light_sources]
|
||||
entities = true
|
||||
self = true
|
||||
water_sensitive_check = true
|
||||
creeper = "fancy"
|
||||
tnt = "fancy"
|
||||
beam = true
|
||||
firefly = true
|
||||
guardian_laser = true
|
||||
sonic_boom = true
|
||||
glowing_effect = true
|
||||
30
presets/high/config/sodium-options.json
Normal file
30
presets/high/config/sodium-options.json
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
{
|
||||
"quality": {
|
||||
"weather_quality": "DEFAULT",
|
||||
"leaves_quality": "DEFAULT",
|
||||
"enable_vignette": true,
|
||||
"use_closest_point_entity_sort": true
|
||||
},
|
||||
"advanced": {
|
||||
"enable_memory_tracing": false,
|
||||
"use_advanced_staging_buffers": true,
|
||||
"cpu_render_ahead_limit": 4
|
||||
},
|
||||
"performance": {
|
||||
"chunk_builder_threads": 0,
|
||||
"chunk_build_defer_mode": "ALWAYS",
|
||||
"animate_only_visible_textures": true,
|
||||
"use_entity_culling": true,
|
||||
"use_fog_occlusion": true,
|
||||
"use_block_face_culling": true,
|
||||
"use_no_error_g_l_context": true,
|
||||
"quad_splitting_mode": "SAFE"
|
||||
},
|
||||
"notifications": {
|
||||
"has_cleared_donation_button": false,
|
||||
"has_seen_donation_prompt": false
|
||||
},
|
||||
"debug": {
|
||||
"terrain_sorting_enabled": true
|
||||
}
|
||||
}
|
||||
38
presets/high/config/soundphysics.properties
Normal file
38
presets/high/config/soundphysics.properties
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
# Enables/Disables all sound effects
|
||||
enabled=true
|
||||
attenuation_factor=1.0
|
||||
reverb_attenuation_distance=0.0
|
||||
reverb_gain=1.0
|
||||
reverb_brightness=1.0
|
||||
reverb_distance=1.5
|
||||
block_absorption=1.0
|
||||
occlusion_variation=0.35
|
||||
default_block_reflectivity=0.5
|
||||
default_block_occlusion_factor=1.0
|
||||
sound_distance_allowance=4.0
|
||||
air_absorption=1.0
|
||||
underwater_filter=0.9
|
||||
evaluate_ambient_sounds=true
|
||||
environment_evaluation_ray_count=32
|
||||
environment_evaluation_ray_bounces=4
|
||||
non_full_block_occlusion_factor=0.25
|
||||
max_occlusion_rays=16
|
||||
max_occlusion=64.0
|
||||
strict_occlusion=false
|
||||
sound_direction_evaluation=true
|
||||
redirect_non_occluded_sounds=true
|
||||
update_moving_sounds=false
|
||||
sound_update_interval=5
|
||||
max_sound_processing_distance=512.0
|
||||
unsafe_level_access=false
|
||||
level_clone_range=4
|
||||
level_clone_max_retain_ticks=20
|
||||
level_clone_max_retain_block_distance=16
|
||||
debug_logging=false
|
||||
occlusion_logging=false
|
||||
environment_logging=false
|
||||
performance_logging=false
|
||||
render_sound_bounces=false
|
||||
render_occlusion=false
|
||||
simple_voice_chat_integration=true
|
||||
simple_voice_chat_hear_self=false
|
||||
19
presets/high/server/jvm-flags.txt
Normal file
19
presets/high/server/jvm-flags.txt
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
# SCICRAFT High tier server JVM flags - 32GB+ RAM host
|
||||
# Launch with: java <flags> -jar neoforge-21.1.248-server.jar nogui
|
||||
-Xms8G -Xmx16G \
|
||||
-XX:+UseG1GC \
|
||||
-XX:+ParallelRefProcEnabled \
|
||||
-XX:MaxGCPauseMillis=150 \
|
||||
-XX:+UnlockExperimentalVMOptions \
|
||||
-XX:+DisableExplicitGC \
|
||||
-XX:+AlwaysPreTouch \
|
||||
-XX:G1NewSizePercent=30 \
|
||||
-XX:G1MaxNewSizePercent=40 \
|
||||
-XX:G1HeapRegionSize=16M \
|
||||
-XX:G1ReservePercent=20 \
|
||||
-XX:G1HeapWastePercent=5 \
|
||||
-XX:G1MixedGCCountTarget=4 \
|
||||
-XX:InitiatingHeapOccupancyPercent=15 \
|
||||
-XX:G1MixedGCLiveThresholdPercent=90 \
|
||||
-XX:G1RSetUpdatingPauseTimePercent=5 \
|
||||
-Dlog4j2.formatMsgNoLookups=true
|
||||
13
presets/high/server/server.properties
Normal file
13
presets/high/server/server.properties
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
#SCICRAFT High tier - for a beefy server host (8+ core / 32GB+ RAM)
|
||||
# Generated by presets/high/server/server.properties
|
||||
view-distance=12
|
||||
simulation-distance=10
|
||||
max-players=16
|
||||
motd=SCICRAFT - The Dark Photon Protocol
|
||||
difficulty=hard
|
||||
spawn-protection=0
|
||||
network-compression-threshold=512
|
||||
enable-command-block=true
|
||||
online-mode=true
|
||||
max-tick-time=60000
|
||||
entity-broadcast-range-percentage=100
|
||||
1
presets/low/config/cullleaves.json
Normal file
1
presets/low/config/cullleaves.json
Normal file
|
|
@ -0,0 +1 @@
|
|||
{"enabled": true, "cullRoots": true}
|
||||
53
presets/low/config/entityculling.json
Normal file
53
presets/low/config/entityculling.json
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
{
|
||||
"configVersion": 8,
|
||||
"renderNametagsThroughWalls": true,
|
||||
"blockEntityWhitelist": [
|
||||
"create:rope_pulley",
|
||||
"create:hose_pulley",
|
||||
"minecraft:beacon"
|
||||
],
|
||||
"entityWhitelist": [
|
||||
"minecraft:boat",
|
||||
"minecraft:block_display",
|
||||
"minecraft:item_display",
|
||||
"minecraft:text_display",
|
||||
"create:contraption",
|
||||
"create:gantry_contraption",
|
||||
"create:stationary_contraption",
|
||||
"create:carriage_contraption",
|
||||
"createbigcannons:cannon_carriage",
|
||||
"createbigcannons:pitch_contraption"
|
||||
],
|
||||
"tracingDistance": 64,
|
||||
"debugMode": false,
|
||||
"sleepDelay": 8,
|
||||
"hitboxLimit": 40,
|
||||
"captureRate": 4,
|
||||
"tickCulling": true,
|
||||
"tickCullingWhitelist": [
|
||||
"minecraft:block_display",
|
||||
"minecraft:item_display",
|
||||
"minecraft:text_display",
|
||||
"minecraft:boat",
|
||||
"minecraft:jungle_boat",
|
||||
"minecraft:spruce_boat",
|
||||
"minecraft:oak_boat",
|
||||
"minecraft:dark_oak_boat",
|
||||
"minecraft:acacia_boat",
|
||||
"minecraft:birch_boat",
|
||||
"minecraft:cherry_boat",
|
||||
"minecraft:mangrove_boat",
|
||||
"create:contraption",
|
||||
"create:gantry_contraption",
|
||||
"create:stationary_contraption",
|
||||
"create:carriage_contraption",
|
||||
"createbigcannons:cannon_carriage",
|
||||
"createbigcannons:pitch_contraption"
|
||||
],
|
||||
"disableF3": false,
|
||||
"skipEntityCulling": false,
|
||||
"skipBlockEntityCulling": false,
|
||||
"blockEntityFrustumCulling": true,
|
||||
"forceDisplayCulling": false,
|
||||
"solidLeaves": false
|
||||
}
|
||||
11
presets/low/config/flywheel-client.toml
Normal file
11
presets/low/config/flywheel-client.toml
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
|
||||
#Low tier: BATCHING is the most compatible/least demanding on weak GPUs/iGPU.
|
||||
backend = "BATCHING"
|
||||
#Enable or disable instance update limiting with distance.
|
||||
limitUpdates = true
|
||||
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism.
|
||||
workerThreads = 1
|
||||
|
||||
#Config options for Flywheel's built-in backends.
|
||||
[flw_backends]
|
||||
lightSmoothness = "FLAT"
|
||||
9
presets/low/config/iris.properties
Normal file
9
presets/low/config/iris.properties
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
||||
#SCICRAFT Low preset - shaders DISABLED for maximum performance
|
||||
allowUnknownShaders=false
|
||||
colorSpace=SRGB
|
||||
disableUpdateMessage=true
|
||||
enableDebugOptions=false
|
||||
enableShaders=false
|
||||
maxShadowRenderDistance=16
|
||||
shaderPack=
|
||||
24
presets/low/config/lambdynlights.toml
Normal file
24
presets/low/config/lambdynlights.toml
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
# LambDynamicLights configuration.
|
||||
# The dynamic lights mode (off, simple, fancy)
|
||||
mode = "simple"
|
||||
|
||||
# The chunk rebuild scheduler mode (immediate, culling).
|
||||
chunk_rebuild_scheduler = "culling"
|
||||
|
||||
[adaptive_ticking]
|
||||
slow = 4
|
||||
slower = 6
|
||||
background_sleep = true
|
||||
|
||||
# Light sources settings.
|
||||
[light_sources]
|
||||
entities = true
|
||||
self = true
|
||||
water_sensitive_check = true
|
||||
creeper = "off"
|
||||
tnt = "off"
|
||||
beam = false
|
||||
firefly = false
|
||||
guardian_laser = false
|
||||
sonic_boom = false
|
||||
glowing_effect = true
|
||||
30
presets/low/config/sodium-options.json
Normal file
30
presets/low/config/sodium-options.json
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
{
|
||||
"quality": {
|
||||
"weather_quality": "FAST",
|
||||
"leaves_quality": "FAST",
|
||||
"enable_vignette": false,
|
||||
"use_closest_point_entity_sort": true
|
||||
},
|
||||
"advanced": {
|
||||
"enable_memory_tracing": false,
|
||||
"use_advanced_staging_buffers": true,
|
||||
"cpu_render_ahead_limit": 1
|
||||
},
|
||||
"performance": {
|
||||
"chunk_builder_threads": 1,
|
||||
"chunk_build_defer_mode": "ALWAYS",
|
||||
"animate_only_visible_textures": true,
|
||||
"use_entity_culling": true,
|
||||
"use_fog_occlusion": false,
|
||||
"use_block_face_culling": true,
|
||||
"use_no_error_g_l_context": true,
|
||||
"quad_splitting_mode": "FAST"
|
||||
},
|
||||
"notifications": {
|
||||
"has_cleared_donation_button": false,
|
||||
"has_seen_donation_prompt": false
|
||||
},
|
||||
"debug": {
|
||||
"terrain_sorting_enabled": true
|
||||
}
|
||||
}
|
||||
41
presets/low/config/soundphysics.properties
Normal file
41
presets/low/config/soundphysics.properties
Normal file
|
|
@ -0,0 +1,41 @@
|
|||
# Enables/Disables all sound effects
|
||||
enabled=true
|
||||
# Lower attenuation for less CPU on low-end
|
||||
attenuation_factor=1.0
|
||||
# Reverb disabled on low tier to save CPU
|
||||
reverb_attenuation_distance=0.0
|
||||
reverb_gain=0.6
|
||||
reverb_brightness=1.0
|
||||
reverb_distance=1.2
|
||||
block_absorption=1.0
|
||||
occlusion_variation=0.35
|
||||
default_block_reflectivity=0.5
|
||||
default_block_occlusion_factor=1.0
|
||||
sound_distance_allowance=3.0
|
||||
air_absorption=1.0
|
||||
underwater_filter=0.9
|
||||
evaluate_ambient_sounds=false
|
||||
# Fewer rays = fewer lag spikes on weak CPUs
|
||||
environment_evaluation_ray_count=16
|
||||
environment_evaluation_ray_bounces=2
|
||||
non_full_block_occlusion_factor=0.25
|
||||
max_occlusion_rays=8
|
||||
max_occlusion=32.0
|
||||
strict_occlusion=false
|
||||
sound_direction_evaluation=true
|
||||
redirect_non_occluded_sounds=true
|
||||
update_moving_sounds=false
|
||||
sound_update_interval=5
|
||||
max_sound_processing_distance=256.0
|
||||
unsafe_level_access=false
|
||||
level_clone_range=2
|
||||
level_clone_max_retain_ticks=15
|
||||
level_clone_max_retain_block_distance=12
|
||||
debug_logging=false
|
||||
occlusion_logging=false
|
||||
environment_logging=false
|
||||
performance_logging=false
|
||||
render_sound_bounces=false
|
||||
render_occlusion=false
|
||||
simple_voice_chat_integration=true
|
||||
simple_voice_chat_hear_self=false
|
||||
18
presets/low/server/jvm-flags.txt
Normal file
18
presets/low/server/jvm-flags.txt
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
# SCICRAFT Low tier server JVM flags - 8-16GB RAM host
|
||||
# Launch with: java <flags> -jar neoforge-21.1.248-server.jar nogui
|
||||
-Xms2G -Xmx4G \
|
||||
-XX:+UseG1GC \
|
||||
-XX:+ParallelRefProcEnabled \
|
||||
-XX:MaxGCPauseMillis=200 \
|
||||
-XX:+UnlockExperimentalVMOptions \
|
||||
-XX:+DisableExplicitGC \
|
||||
-XX:+AlwaysPreTouch \
|
||||
-XX:G1NewSizePercent=30 \
|
||||
-XX:G1MaxNewSizePercent=40 \
|
||||
-XX:G1HeapRegionSize=8M \
|
||||
-XX:G1ReservePercent=20 \
|
||||
-XX:G1HeapWastePercent=5 \
|
||||
-XX:G1MixedGCCountTarget=4 \
|
||||
-XX:InitiatingHeapOccupancyPercent=15 \
|
||||
-XX:G1MixedGCLiveThresholdPercent=90 \
|
||||
-Dlog4j2.formatMsgNoLookups=true
|
||||
13
presets/low/server/server.properties
Normal file
13
presets/low/server/server.properties
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
#SCICRAFT Low tier - for a lower-end server host (4 cores / 8-16GB RAM)
|
||||
# Generated by presets/low/server/server.properties
|
||||
view-distance=5
|
||||
simulation-distance=4
|
||||
max-players=8
|
||||
motd=SCICRAFT - The Dark Photon Protocol [Low]
|
||||
difficulty=hard
|
||||
spawn-protection=0
|
||||
network-compression-threshold=256
|
||||
enable-command-block=true
|
||||
online-mode=true
|
||||
max-tick-time=60000
|
||||
entity-broadcast-range-percentage=50
|
||||
1
presets/medium/config/cullleaves.json
Normal file
1
presets/medium/config/cullleaves.json
Normal file
|
|
@ -0,0 +1 @@
|
|||
{"enabled": true, "cullRoots": true}
|
||||
53
presets/medium/config/entityculling.json
Normal file
53
presets/medium/config/entityculling.json
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
{
|
||||
"configVersion": 8,
|
||||
"renderNametagsThroughWalls": true,
|
||||
"blockEntityWhitelist": [
|
||||
"create:rope_pulley",
|
||||
"create:hose_pulley",
|
||||
"minecraft:beacon"
|
||||
],
|
||||
"entityWhitelist": [
|
||||
"minecraft:boat",
|
||||
"minecraft:block_display",
|
||||
"minecraft:item_display",
|
||||
"minecraft:text_display",
|
||||
"create:contraption",
|
||||
"create:gantry_contraption",
|
||||
"create:stationary_contraption",
|
||||
"create:carriage_contraption",
|
||||
"createbigcannons:cannon_carriage",
|
||||
"createbigcannons:pitch_contraption"
|
||||
],
|
||||
"tracingDistance": 128,
|
||||
"debugMode": false,
|
||||
"sleepDelay": 10,
|
||||
"hitboxLimit": 50,
|
||||
"captureRate": 5,
|
||||
"tickCulling": true,
|
||||
"tickCullingWhitelist": [
|
||||
"minecraft:block_display",
|
||||
"minecraft:item_display",
|
||||
"minecraft:text_display",
|
||||
"minecraft:boat",
|
||||
"minecraft:jungle_boat",
|
||||
"minecraft:spruce_boat",
|
||||
"minecraft:oak_boat",
|
||||
"minecraft:dark_oak_boat",
|
||||
"minecraft:acacia_boat",
|
||||
"minecraft:birch_boat",
|
||||
"minecraft:cherry_boat",
|
||||
"minecraft:mangrove_boat",
|
||||
"create:contraption",
|
||||
"create:gantry_contraption",
|
||||
"create:stationary_contraption",
|
||||
"create:carriage_contraption",
|
||||
"createbigcannons:cannon_carriage",
|
||||
"createbigcannons:pitch_contraption"
|
||||
],
|
||||
"disableF3": false,
|
||||
"skipEntityCulling": false,
|
||||
"skipBlockEntityCulling": false,
|
||||
"blockEntityFrustumCulling": true,
|
||||
"forceDisplayCulling": false,
|
||||
"solidLeaves": false
|
||||
}
|
||||
11
presets/medium/config/flywheel-client.toml
Normal file
11
presets/medium/config/flywheel-client.toml
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
|
||||
#Medium tier: INSTANCING gives good Create contraption performance on a 5600X + RX 580 class machine.
|
||||
backend = "INSTANCING"
|
||||
#Enable or disable instance update limiting with distance.
|
||||
limitUpdates = true
|
||||
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism.
|
||||
workerThreads = 2
|
||||
|
||||
#Config options for Flywheel's built-in backends.
|
||||
[flw_backends]
|
||||
lightSmoothness = "SMOOTH"
|
||||
9
presets/medium/config/iris.properties
Normal file
9
presets/medium/config/iris.properties
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
||||
#SCICRAFT Medium preset
|
||||
allowUnknownShaders=false
|
||||
colorSpace=SRGB
|
||||
disableUpdateMessage=true
|
||||
enableDebugOptions=false
|
||||
enableShaders=true
|
||||
maxShadowRenderDistance=32
|
||||
shaderPack=
|
||||
27
presets/medium/config/lambdynlights.toml
Normal file
27
presets/medium/config/lambdynlights.toml
Normal file
|
|
@ -0,0 +1,27 @@
|
|||
# LambDynamicLights configuration.
|
||||
# The dynamic lights mode (off, simple, fancy)
|
||||
mode = "fancy"
|
||||
|
||||
# The chunk rebuild scheduler mode (immediate, culling).
|
||||
chunk_rebuild_scheduler = "culling"
|
||||
|
||||
[adaptive_ticking]
|
||||
# How far away (in chunks) until light sources get ticked less often.
|
||||
slow = 5
|
||||
# How far away (in chunks) until light sources get ticked even less often.
|
||||
slower = 8
|
||||
# Reduces how often sources behind the camera get ticked.
|
||||
background_sleep = true
|
||||
|
||||
# Light sources settings.
|
||||
[light_sources]
|
||||
entities = true
|
||||
self = true
|
||||
water_sensitive_check = true
|
||||
creeper = "simple"
|
||||
tnt = "off"
|
||||
beam = true
|
||||
firefly = true
|
||||
guardian_laser = true
|
||||
sonic_boom = true
|
||||
glowing_effect = true
|
||||
30
presets/medium/config/sodium-options.json
Normal file
30
presets/medium/config/sodium-options.json
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
{
|
||||
"quality": {
|
||||
"weather_quality": "DEFAULT",
|
||||
"leaves_quality": "DEFAULT",
|
||||
"enable_vignette": true,
|
||||
"use_closest_point_entity_sort": false
|
||||
},
|
||||
"advanced": {
|
||||
"enable_memory_tracing": false,
|
||||
"use_advanced_staging_buffers": true,
|
||||
"cpu_render_ahead_limit": 3
|
||||
},
|
||||
"performance": {
|
||||
"chunk_builder_threads": 0,
|
||||
"chunk_build_defer_mode": "ALWAYS",
|
||||
"animate_only_visible_textures": true,
|
||||
"use_entity_culling": true,
|
||||
"use_fog_occlusion": true,
|
||||
"use_block_face_culling": true,
|
||||
"use_no_error_g_l_context": true,
|
||||
"quad_splitting_mode": "SAFE"
|
||||
},
|
||||
"notifications": {
|
||||
"has_cleared_donation_button": false,
|
||||
"has_seen_donation_prompt": false
|
||||
},
|
||||
"debug": {
|
||||
"terrain_sorting_enabled": true
|
||||
}
|
||||
}
|
||||
38
presets/medium/config/soundphysics.properties
Normal file
38
presets/medium/config/soundphysics.properties
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
# Enables/Disables all sound effects
|
||||
enabled=true
|
||||
attenuation_factor=1.0
|
||||
reverb_attenuation_distance=0.0
|
||||
reverb_gain=1.0
|
||||
reverb_brightness=1.0
|
||||
reverb_distance=1.5
|
||||
block_absorption=1.0
|
||||
occlusion_variation=0.35
|
||||
default_block_reflectivity=0.5
|
||||
default_block_occlusion_factor=1.0
|
||||
sound_distance_allowance=4.0
|
||||
air_absorption=1.0
|
||||
underwater_filter=0.9
|
||||
evaluate_ambient_sounds=false
|
||||
environment_evaluation_ray_count=24
|
||||
environment_evaluation_ray_bounces=4
|
||||
non_full_block_occlusion_factor=0.25
|
||||
max_occlusion_rays=16
|
||||
max_occlusion=64.0
|
||||
strict_occlusion=false
|
||||
sound_direction_evaluation=true
|
||||
redirect_non_occluded_sounds=true
|
||||
update_moving_sounds=false
|
||||
sound_update_interval=5
|
||||
max_sound_processing_distance=512.0
|
||||
unsafe_level_access=false
|
||||
level_clone_range=4
|
||||
level_clone_max_retain_ticks=20
|
||||
level_clone_max_retain_block_distance=16
|
||||
debug_logging=false
|
||||
occlusion_logging=false
|
||||
environment_logging=false
|
||||
performance_logging=false
|
||||
render_sound_bounces=false
|
||||
render_occlusion=false
|
||||
simple_voice_chat_integration=true
|
||||
simple_voice_chat_hear_self=false
|
||||
19
presets/medium/server/jvm-flags.txt
Normal file
19
presets/medium/server/jvm-flags.txt
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
# SCICRAFT Medium tier server JVM flags - 16-32GB RAM host
|
||||
# Launch with: java <flags> -jar neoforge-21.1.248-server.jar nogui
|
||||
-Xms4G -Xmx8G \
|
||||
-XX:+UseG1GC \
|
||||
-XX:+ParallelRefProcEnabled \
|
||||
-XX:MaxGCPauseMillis=200 \
|
||||
-XX:+UnlockExperimentalVMOptions \
|
||||
-XX:+DisableExplicitGC \
|
||||
-XX:+AlwaysPreTouch \
|
||||
-XX:G1NewSizePercent=30 \
|
||||
-XX:G1MaxNewSizePercent=40 \
|
||||
-XX:G1HeapRegionSize=8M \
|
||||
-XX:G1ReservePercent=20 \
|
||||
-XX:G1HeapWastePercent=5 \
|
||||
-XX:G1MixedGCCountTarget=4 \
|
||||
-XX:InitiatingHeapOccupancyPercent=15 \
|
||||
-XX:G1MixedGCLiveThresholdPercent=90 \
|
||||
-XX:G1RSetUpdatingPauseTimePercent=5 \
|
||||
-Dlog4j2.formatMsgNoLookups=true
|
||||
13
presets/medium/server/server.properties
Normal file
13
presets/medium/server/server.properties
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
#SCICRAFT Medium tier - balanced (6-8 core / 16-32GB RAM)
|
||||
# Generated by presets/medium/server/server.properties
|
||||
view-distance=8
|
||||
simulation-distance=6
|
||||
max-players=8
|
||||
motd=SCICRAFT - The Dark Photon Protocol
|
||||
difficulty=hard
|
||||
spawn-protection=0
|
||||
network-compression-threshold=256
|
||||
enable-command-block=true
|
||||
online-mode=true
|
||||
max-tick-time=60000
|
||||
entity-broadcast-range-percentage=75
|
||||
Loading…
Add table
Reference in a new issue