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Add drop-in performance presets tuned for three hardware tiers. Tier targets: - Low: 4GB VRAM/iGPU, 8-16GB RAM - Medium: RX 580-class 8GB, 16-32GB RAM (shipped as pack default) - High: RTX 3060+ 8GB+, 32GB+ RAM Client configs (per tier, presets/<tier>/config/): - sodium-options.json: chunk threads, cpu render-ahead, quality - iris.properties: shaders on/off, max shadow render distance - lambdynlights.toml: dynamic lighting mode + adaptive ticking - entityculling.json: culling tracing distance - cullleaves.json: leaf culling - soundphysics.properties: reverb/ray budget (CPU cost) - flywheel-client.toml: Create backend (BATCHING vs INSTANCING) Server configs (per tier, presets/<tier>/server/): - server.properties: view-distance, sim-distance, players, compression - jvm-flags.txt: heap + G1 GC flags per RAM tier Medium configs also copied to client_pack/config/ so they ship as the mrpack defaults (bundled into overrides/config/). Docs: docs/performance.md + docs/server.md rewritten for three tiers; presets/README.md explains how to apply each tier. Default (Medium) enables shaders with INSTANCING flywheel on the 8GB GPU tier; Low disables shaders + uses BATCHING for maximum FPS on weak GPUs.
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643 B
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19 lines
643 B
Text
# SCICRAFT Medium tier server JVM flags - 16-32GB RAM host
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# Launch with: java <flags> -jar neoforge-21.1.248-server.jar nogui
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-Xms4G -Xmx8G \
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-XX:+UseG1GC \
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-XX:+ParallelRefProcEnabled \
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-XX:MaxGCPauseMillis=200 \
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-XX:+UnlockExperimentalVMOptions \
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-XX:+DisableExplicitGC \
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-XX:+AlwaysPreTouch \
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-XX:G1NewSizePercent=30 \
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-XX:G1MaxNewSizePercent=40 \
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-XX:G1HeapRegionSize=8M \
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-XX:G1ReservePercent=20 \
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-XX:G1HeapWastePercent=5 \
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-XX:G1MixedGCCountTarget=4 \
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-XX:InitiatingHeapOccupancyPercent=15 \
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-XX:G1MixedGCLiveThresholdPercent=90 \
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-XX:G1RSetUpdatingPauseTimePercent=5 \
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-Dlog4j2.formatMsgNoLookups=true
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