mchughalex
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cbc492a407
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render: exact scrollincandescent port - the LED chyron scrolls and glows
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2026-07-19 18:49:29 +01:00 |
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mchughalex
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146a158f90
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render: extended draw distance and world streaming pre-load
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2026-07-19 18:24:12 +01:00 |
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mchughalex
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e518d0ef8f
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render: bias the sun-override cascade re-fit along the shadow direction
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2026-07-19 17:09:38 +01:00 |
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mchughalex
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f11aa9ece4
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render: cascaded static sun-shadow map with contact-hardening soft shadows
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2026-07-19 16:55:36 +01:00 |
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mchughalex
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f4cd327b8a
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frontend: skip the intro movie on a button press
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2026-07-19 15:33:19 +01:00 |
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mchughalex
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1e4c963486
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render: refresh-derived automatic guest frame cap
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2026-07-19 15:33:19 +01:00 |
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mchughalex
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9088059ed5
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render: keep character smoothing coherent at very high frame rates
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2026-07-19 14:42:29 +01:00 |
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mchughalex
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ae07a1c1c1
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render: calibrate the default bloom intensity down to 0.025
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2026-07-19 14:07:47 +01:00 |
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mchughalex
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995f690029
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debug: F12 post-effect sliders and a one-shot post-effect comparison sweep
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2026-07-19 14:05:42 +01:00 |
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mchughalex
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f2aaf4081e
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render: volumetric sun shafts, directional haze, and a movable-sun lighting lab
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2026-07-19 14:05:10 +01:00 |
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mchughalex
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ee09d1655a
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installer: adopt the restyled setup wizards
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2026-07-19 13:35:54 +01:00 |
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mchughalex
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75c8487ee6
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render: port the water and ocean shaders to exact native branches
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2026-07-19 13:02:10 +01:00 |
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mchughalex
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fc9c9fdbcb
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installer: harden the title update download against server flakiness
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2026-07-19 10:53:21 +01:00 |
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mchughalex
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43ac7aa53b
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render: move the capture diagnostics out of the hook layer
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2026-07-19 10:33:05 +01:00 |
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mchughalex
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13669fe589
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render: peel the post-process passes into their own translation unit
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2026-07-19 10:28:14 +01:00 |
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mchughalex
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e591f76f21
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render: split the scene renderer into capture and GPU translation units
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2026-07-19 10:19:22 +01:00 |
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mchughalex
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465e969bf0
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render: tidy comments and cvar help strings
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2026-07-19 09:59:55 +01:00 |
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mchughalex
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b97d6dcadc
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render: drop the retired vehicle-flick detector; quiet diagnostics by default
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2026-07-19 09:39:43 +01:00 |
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mchughalex
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1f8166e21c
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render: rename renderer identifiers and perf labels
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2026-07-19 09:35:42 +01:00 |
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mchughalex
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cb92f6aec5
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render: promote the palette serve into its own module, retire the shadow observers
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2026-07-19 09:32:57 +01:00 |
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mchughalex
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4ee3c458bf
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render: remove the shadow-mat observers and other dead diagnostics
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2026-07-19 09:25:26 +01:00 |
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mchughalex
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80499b9f06
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render: screen-space reflections (experimental, off by default)
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2026-07-17 13:42:44 +01:00 |
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mchughalex
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3e09f33daf
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render: HDR scene pipeline + real bloom (SDK bump)
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2026-07-17 12:07:38 +01:00 |
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mchughalex
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ae9720bf1a
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render: retire inert capture-inference guards superseded by the identity store
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2026-07-17 12:01:40 +01:00 |
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mchughalex
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bfb3c07839
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render: skater-family character fade from the entity opacity field
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2026-07-17 11:19:34 +01:00 |
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mchughalex
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e19657a45d
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render: presentation-entity identity store + ROPA garment lifecycle
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2026-07-17 11:15:27 +01:00 |
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mchughalex
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70b4e691bc
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render: dynamicobject v2 - per-pixel maps + native static world-shadow
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2026-07-17 10:46:05 +01:00 |
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mchughalex
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a64c9afb9a
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render: world shading v2 - per-pixel normal/detail/spec maps on env families
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2026-07-17 09:19:30 +01:00 |
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mchughalex
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64fedeb7f0
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render: GTAO screen-space ambient occlusion post pass (SDK bump)
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2026-07-17 08:27:22 +01:00 |
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mchughalex
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15d043f813
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ui: device picker + stepper click fixes (SDK bump)
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2026-07-17 06:55:24 +01:00 |
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mchughalex
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04abda6e9f
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ui: render-vs-output resolution clarity in settings (SDK bump)
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2026-07-17 06:47:33 +01:00 |
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mchughalex
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5dce670fb3
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shadows: raster-texel blur steps + auto tile sizing + F11 atlas dump (SDK bump)
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2026-07-17 06:35:27 +01:00 |
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mchughalex
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f9d0ac9adf
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app: settings menu row block vertically centered (SDK bump)
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2026-07-17 06:09:13 +01:00 |
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mchughalex
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b7b30fdda5
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app: settings menu frames to the game image on non-16:9 displays (SDK bump)
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2026-07-17 06:02:07 +01:00 |
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mchughalex
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01482bb496
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render: drop the P hotkey for the synthetic camera pan probe
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2026-07-17 05:49:32 +01:00 |
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mchughalex
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249287d2e1
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app: FPS counter menu toggle applies live (SDK bump)
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2026-07-17 05:46:50 +01:00 |
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mchughalex
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5e0fb05083
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app: settings menu focus animation polish (SDK bump)
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2026-07-17 05:19:17 +01:00 |
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mchughalex
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69a2ce0241
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render: settings menu font crispness + focus ring browser parity (SDK bump)
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2026-07-17 05:02:30 +01:00 |
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mchughalex
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a5805ef440
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win-icon: no more visible pre-icon duplicate next to the exe
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2026-07-17 04:26:56 +01:00 |
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mchughalex
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ff669422b3
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app: demo-path signed-in mode + scripted gameplay input harness
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2026-07-17 04:03:56 +01:00 |
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mchughalex
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d686fd83ad
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app: settings menu cvar expansion (SDK bump) + RB+Start chord in README
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2026-07-17 04:01:30 +01:00 |
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mchughalex
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a8be4d92c4
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render: fix loading-screen edge slivers - 2D half-pixel now matches emulated
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2026-07-17 03:56:48 +01:00 |
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mchughalex
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34a11063f9
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render/app: settings-menu gaussian backdrop blur + menu restyle support
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2026-07-17 03:32:23 +01:00 |
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mchughalex
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e76edca5db
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app: settings menu integration
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2026-07-16 22:34:37 +01:00 |
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mchughalex
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abe53a2fd7
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render: nrhi migration (D3D12+Vulkan) + authoritative character palettes
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2026-07-16 22:34:27 +01:00 |
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mchughalex
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7e6d318a52
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photo: shutter burst at the grab request - display card native
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2026-07-15 09:43:31 +01:00 |
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mchughalex
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0a73e321de
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photo: native grab; shadows: exact character shadow port; cas: tee/lens fixes
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2026-07-15 08:39:41 +01:00 |
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mchughalex
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184d3aac9d
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scene: pause-blur ease-in, portrait-window cost cuts, frame diagnostics
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2026-07-15 05:47:53 +01:00 |
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mchughalex
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01de213ad2
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scene: 2D decode overhaul - WC-readback fix, run-copy untile, inline-first, hot in-place updates
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2026-07-15 04:34:36 +01:00 |
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mchughalex
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22bd170bac
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scene: photo editor DoF fixed (typed-depth SRV read as cleared) + photo grab weave fixed
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2026-07-15 04:21:19 +01:00 |
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