render: calibrate the default bloom intensity down to 0.025

This commit is contained in:
mchughalex 2026-07-19 14:07:47 +01:00
parent 995f690029
commit ae07a1c1c1

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@ -202,7 +202,7 @@ REXCVAR_DEFINE_DOUBLE(skate3_native_render_scene_bloom_knee, 0.08, "Skate 3",
"Bloom soft-knee width around the threshold (0 = hard cutoff).")
.range(0.0, 2.0)
.lifecycle(rex::cvar::Lifecycle::kHotReload);
REXCVAR_DEFINE_DOUBLE(skate3_native_render_scene_bloom_intensity, 0.06, "Skate 3",
REXCVAR_DEFINE_DOUBLE(skate3_native_render_scene_bloom_intensity, 0.025, "Skate 3",
"Bloom strength: the pyramid's contribution added to the "
"pre-tonemap scene (0 = off; the pyramid accumulates ~5 levels, "
"so small values are already visible around bright lights).")