render: calibrate the default bloom intensity down to 0.025
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@ -202,7 +202,7 @@ REXCVAR_DEFINE_DOUBLE(skate3_native_render_scene_bloom_knee, 0.08, "Skate 3",
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"Bloom soft-knee width around the threshold (0 = hard cutoff).")
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.range(0.0, 2.0)
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.lifecycle(rex::cvar::Lifecycle::kHotReload);
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REXCVAR_DEFINE_DOUBLE(skate3_native_render_scene_bloom_intensity, 0.06, "Skate 3",
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REXCVAR_DEFINE_DOUBLE(skate3_native_render_scene_bloom_intensity, 0.025, "Skate 3",
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"Bloom strength: the pyramid's contribution added to the "
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"pre-tonemap scene (0 = off; the pyramid accumulates ~5 levels, "
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"so small values are already visible around bright lights).")
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