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- create-client.toml: ingameMenuConfigButtonRow=0 (hide pause-menu config button) - supplementaries-client.toml: configs_button=false (hide Quark-style config button) - add World Portal 0.0.10 (server-side) to both packs — hard dep of The Void Dimension - docs/mods.md: correct outdated Sinytra/Steam'n'Rails refs, document physics stack + compat notes - CI: also build/validate/release the server_pack alongside the client pack
69 lines
3.9 KiB
Markdown
69 lines
3.9 KiB
Markdown
# Mods — Hotspots, Pack Layout & Compatibility
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## Mod Feature Hotspots (Quick Orientation)
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| Domain | Mods | Notes |
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|--------|------|-------|
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| Power | Mekanism (turbine/boiler), Flux Networks | Flux wireless transfer; Mekanism cables for bulk |
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| Storage | AE2, Sophisticated Storage, Functional Storage, Sophisticated Backpacks | AE2 for autocraft; Sophisticated for bulk; Functional for drawers |
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| Logistics | LaserIO, Modular Routers, Entangled, FastPipes, Create belts | FastPipes adds vanilla pipe QoL |
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| Automation | Create (+ addon suite) + Rechiseled + FastPipes | Create 6.0.10; physics via Sable + Create Aeronautics |
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| Tech Building | Building Gadgets, Hologenica, FramedBlocks, Chipped, Supplementaries | |
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| Dimensions | Per Spatium/Stellaris, Dimensional Doors, Void Dimension, Deeper and Darker | Stellaris portal → rockets; Doors are the endgame hook |
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| Mobs/Combat | Born in Chaos, Mutant Monsters, Nyf's Spiders, Better Combat, Simply Swords | Hard difficulty |
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| UI/QoL | JEI, Jade (+Addons), JourneyMap, Waystones, AppleSkin, IPN, Clumps, Mouse Tweaks | JEI is the recipe source (no EMI) |
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| Scripting | KubeJS (+Create, +Mekanism), LootJS, Blocks You Need | Advancements & loot live here |
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| Server utils | FTB Chunks/Quests/Teams/Library | Chunk claims + questbook |
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## Key client-only mods (server must NOT have these)
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`iris`, `sodium`, `iris-flw-compat`, `cull-leaves`, `lambdynamiclights`,
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`dynamic-fps`, `3dskinlayers`, `visuality-forge`, `midnightlib`,
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`entityculling`, `immediatelyfast`, `badoptimizations`, `athena-ctm`,
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`journeymap-integration`, `stellarview`, `stellar-view-mixin-renderer`,
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`stellaris-stellarview-compatibility`, `the-doctor-who-client-mod`,
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`simply-tooltips`, `inventory-profiles-next` (with `libipn`), `just-enough-mekanism-multiblocks`.
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## Dimensional physics stack (both packs)
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Physics / portals run on **Sable** + **Create Aeronautics** + **IPSable**
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(custom GitHub fork of Immersive Portals, see `ipsable.pw.toml`).
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- **Sable** provides the physics sub-level engine.
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- **Create Aeronautics** drives ships via Sable.
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- **IPSable** (from `github.com/r2smith141/IPSable`) is the Immersive-Portals
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fork that adds through-portal rendering on top of Sable sub-levels. It is a
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pre-release, GitHub-only jar and intentionally **replaces** vanilla
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Immersive Portals (same modid) — never install both.
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Do not add the Modrinth "Immersive Portals x Sable Bridge" — it is deprecated
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and incompatible with Sable 2.x; IPSable supersedes it.
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## Pause-menu / ESC cleanliness (client config overrides)
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The pause screen can get cluttered by mod config buttons. Shipped overrides in
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`client_pack/config/`:
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- `create-client.toml` → `ingameMenuConfigButtonRow = 0` hides Create's in-game
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menu button (Create config is still reachable from the main menu).
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- `supplementaries-client.toml` → `configs_button = false` hides Supplementaries'
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Quark-style config button.
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FTB Quests/Chunks, JourneyMap, and Inventory Profiles Next do **not** add
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pause-menu buttons (their buttons live on inventory/options screens) — no
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config needed there.
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## Compatibility notes (verified 2026-08)
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- **The Void Dimension 0.0.1** hard-requires **World Portal** (and Dimension
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Fixer). World Portal (`side = "server"`) is bundled in both packs so the
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dimension boots and is reachable in SP and MP.
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- **Create addon libs** (all present): RPL (Big Cannons), Kotlin for Forge
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(Slice & Dice, Jetpack), Mechanicals Lib (Mechanical Extruder), Architectury
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(Goggles). Flywheel is bundled inside Create — do **not** add a standalone
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Flywheel.
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- **Mekanism Covers 1.3-BETA** has an unfixed Sodium mixin crash; mitigated by
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`mekanismcovers.json` (`disableAdvancedCoverRendering: true`). If crashes
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persist, remove the mod (it is abandoned).
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- **Known soft-conflict watchlist** (test before relying on, no fix shipped):
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IPSable + Stellar View in space dimensions (possible sky artifacts);
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Dimensional Doors + Sable physics sub-levels (rifts/doors may misbehave near
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physics ships).
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