render: tidy comments and cvar help strings
This commit is contained in:
parent
b97d6dcadc
commit
465e969bf0
1 changed files with 2 additions and 2 deletions
|
|
@ -830,8 +830,8 @@ float4 ps_main(VSOut i) : SV_Target {
|
|||
// the console fetches the nm at its 640p gradient LOD (blurrier,
|
||||
// weaker bump tilts), so the matching bias is the remaining
|
||||
// reflection-rotation candidate. Default stays SHARP (bias 0):
|
||||
// an unconditional misc.y bias visibly degraded the glass;
|
||||
// tune with the
|
||||
// an unconditional misc.y bias visibly degraded the glass
|
||||
// reflections; tune with the
|
||||
// slider first, promote the found value to a default after.
|
||||
float nm_bias = misc.z > 5.5 ? misc.w : 0.0;
|
||||
float3 nmv = normal_map.SampleBias(smp, i.uv, nm_bias).rgb;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue