SciCraft/presets/README.md
MiTHRAL ae0ede6c28
All checks were successful
Build & Release Pack / build (push) Successful in 1m46s
SCICRAFT — The Dark Photon Protocol v1.0.0
NeoForge 1.21.1 (21.1.248) packwiz pack: client + server packs, story
system (KubeJS/FTB Quests), patched World Portal & Create Ore Excavation,
performance presets, and ops tooling. Clean-history import for v1.0.0.
2026-08-24 14:27:31 -04:00

2.8 KiB

Performance Presets — SCICRAFT

Three drop-in tiers for client (and server) tuning. The Medium tier is the pack default — it ships inside the mrpack (overrides/config/) and matches a Ryzen 5 5600X / 16-32 GB RAM / RX 580 8 GB class machine.

To use a different tier, copy the files from the matching folder into the .minecraft/config/ directory (client) and the pack's server/ directory (server), then restart.

Tier targets

Tier CPU RAM GPU Use case
Low 4-core / older 8-16 GB 4 GB VRAM or iGPU Integrated graphics, laptops, weak desktops
Medium 6-8 core (5600X-class) 16-32 GB 8 GB VRAM (RX 580-class) Default. Balanced 60 FPS.
High 8+ core 32 GB+ 8 GB+ VRAM (RTX 3060+) High FPS at high render distance / shaders

What's included per tier

Client (presets/<tier>/config/ → .minecraft/config/)

File Effect
sodium-options.json Terrain renderer: chunk threads, culling, quality
iris.properties Shader loader: on/off, max shadow render distance
lambdynlights.toml Dynamic lighting quality / adaptive ticking
entityculling.json Entity/block-entity culling distance
cullleaves.json Leaf culling on/off
soundphysics.properties Reverb/ray budget (audio CPU cost)
flywheel-client.toml Create/Flywheel render backend (batching vs instancing)

Note: sodium-mixins.properties is left at default on all tiers. Hand-editing Sodium mixin flags can cause crashes, so we tune the safe, supported options (sodium-options.json) instead.

Server (presets/<tier>/server/)

File Effect
server.properties view-distance, simulation-distance, compression
jvm-flags.txt Recommended JVM heap + GC flags for that RAM tier

Applying a tier (client)

# Example: switch to LOW
cp -r presets/low/config/* ~/.local/share/PrismLauncher/instances/<instance>/minecraft/config/

Then restart the game. Shader-pack in-game settings (Complementary) still override a few visual options — see docs/performance.md.

Applying a tier (server)

# Example: switch to LOW
cp presets/low/server/server.properties server_pack/server.properties
# use the jvm-flags.txt line when launching

Notes

  • Shaders are disabled on the Low tier — this is the single biggest FPS win. On Low, either play without a shaderpack or use an "Ultra/Performance" preset of Complementary with shadows off.
  • Medium is the shipped default — the mrpack already contains these configs, so players who do nothing get the balanced experience.
  • enableShaderCompatibleRendering is on for Mekanism Covers on all tiers so covers render correctly with shaders.