9.8 KiB
SERVER MASTER GUIDE — SCICRAFT: The Dark Photon Protocol
NeoForge 1.21.1 (21.1.248) · packwiz v1.1.0 · version 1.0.0
1. The Dark Photon Protocol (Lore)
In the year 4.2.2.0.5, the universe is burning. The Time Lords sealed a collapsing star-empire inside a Dimensional Door — but the seal is decaying. The Void Dimension leaks entropy into the Overworld, and the Deeper and Darker have begun to answer.
A single broadcast survives the fall: the Dark Photon Protocol, a plan to stabilize the galaxy by re-binding reality itself. You are the last engineer of the Second Renegade Flight. Construct the means, master the sciences of Mekanism, Applied Energistics and Create, and re-forge the photon lattice before the void consumes every world.
Objective trees (what the pack asks you to build)
- Reignite the Ark — build a base with power (Mekanism turbines / Flux Networks), storage (AE2 / Sophisticated / Functional Storage), and logistics (LaserIO / Modular Routers / Entangled / FastPipes).
- Walk the Stars — unlock Stellaris rocket tiers; visit Mars, Venus, and beyond through the rocket menu.
- Breach the Doors — survive Dimensional Doors, recover the Void Dimension stabilizer, and descend into the Deeper and Darker.
- The Protocol — complete the FTB Quests line and KubeJS advancements.
2. Packs & Directories
| Path | Contents |
|---|---|
./server_pack/ |
Server-only modpack (137 mod files). No shaders, no client render mods. |
./client_pack/ |
Full client pack (146 mod files). Adds Iris + Sodium (native NeoForge), Cull Leaves, LambDynamicLights, Dynamic FPS, 3D Skin Layers, Visuality, flywheel compat. |
Key client-only mods (server must NOT have these)
iris, sodium, iris-flw-compat, cull-leaves, lambdynamiclights,
dynamic-fps, 3dskinlayers, visuality-forge, midnightlib.
Bridge layer (both packs)
Sinytra Connector + Forgified Fabric API run a small set of Fabric mods (Immersive Portals, LambDynamicLights, Waystones-compat). Do not remove either; the pack will not boot without them.
3. Install & Update
Prereqs
- Java 21 (Adoptium Temurin 21 LTS recommended)
- ~12 GB RAM free for client, 8 GB minimum for server
- Disk: keep under 100 GB total for world + packs
First-time server setup
# from this repo root
packwiz install --dir server_pack # downloads all mods into server_pack/
java -Xms2G -Xmx6G -jar server_pack/neoforge-21.1.248-installer.jar --installServer
# accept EULA, then launch:
java -Xms2G -Xmx6G -XX:+UseG1GC -jar server_pack/neoforge-21.1.248-server.jar nogui
Adding a mod (both packs)
packwiz --dir server_pack curseforge add --addon-id <CF_ID> -y
packwiz --dir client_pack curseforge add --addon-id <CF_ID> -y
packwiz --dir server_pack modrinth add <MR_SLUG_OR_ID> -y
packwiz --dir client_pack modrinth add <MR_SLUG_OR_ID> -y
packwiz --dir server_pack refresh
packwiz --dir client_pack refresh
- Always add to both packs unless the mod is client- or server-only.
- For Fabric mods that must run through Sinytra, use
packwiz url add "<Name>" "<URL>" --forceand verify the Sinytra connector tolerates the version.
4. Server Properties (view-distance=8, simulation-distance=6)
server_pack/server.properties — set these values:
view-distance=8
simulation-distance=6
max-players=8
motd=SCICRAFT - The Dark Photon Protocol
difficulty=hard
spawn-protection=0
network-compression-threshold=256
enable-command-block=true
online-mode=true
server_pack/eula.txt → eula=true (after review).
5. Recommended JVM Flags (server)
java -Xms4G -Xmx8G \
-XX:+UseG1GC \
-XX:+ParallelRefProcEnabled \
-XX:MaxGCPauseMillis=200 \
-XX:+UnlockExperimentalVMOptions \
-XX:+DisableExplicitGC \
-XX:+AlwaysPreTouch \
-XX:G1NewSizePercent=30 \
-XX:G1MaxNewSizePercent=40 \
-XX:G1HeapRegionSize=8M \
-XX:G1ReservePercent=20 \
-XX:G1HeapWastePercent=5 \
-XX:G1MixedGCCountTarget=4 \
-XX:InitiatingHeapOccupancyPercent=15 \
-XX:G1MixedGCLiveThresholdPercent=90 \
-XX:G1RSetUpdatingPauseTimePercent=5 \
-Dlog4j2.formatMsgNoLookups=true \
-jar neoforge-21.1.248-server.jar nogui
Notes:
- G1 tuning keeps large-tech-server TPS stable under chunk gen (Krypton Reno + BadOptimizations help server-side).
-Xms4Gavoids early GC churn. Cap at 8G; this pack is RAM-hungry from AE2/Mekanism tick load but does not need 16G.
6. Shader Tuning for 4GB VRAM (client)
Shader loader is Iris (native NeoForge). Recommended shaderpack:
Complementary Reimagined r5.4 (client_pack/shaderpacks/, see README).
Preset for 4GB VRAM:
- Preset: Fast / Performance
- Render Distance: 8 (server view-distance)
- Antialiasing: OFF
- SSAO: Fast, Shadow Quality 1.0x (0.5x if <30 FPS)
- Shadow Distance: 64
- Bloom: OFF/Low, Clouds: 2D Fast
- Water Reflections: Screenspace Fast
- Colored Light / Block Light: OFF
If still under 60 FPS: reduce Shadow Quality to 0.5x, then disable Bloom, before touching render distance.
7. Mod Feature Hotspots (Quick Orientation)
| Domain | Mods | Notes |
|---|---|---|
| Power | Mekanism (turbine/boiler), Flux Networks | Flux wireless transfer; Mekanism cables for bulk |
| Storage | AE2, Sophisticated Storage, Functional Storage, Sophisticated Backpacks | AE2 for autocraft; Sophisticated for bulk; Functional for drawers |
| Logistics | LaserIO, Modular Routers, Entangled, FastPipes, Create belts | FastPipes adds vanilla pipe QoL |
| Automation | Create + Steam 'n' Rails + Rechiseled + FastPipes | Flywheel + Iris compat bundled |
| Tech Building | Building Gadgets, Hologenica, FramedBlocks, Chipped, Supplementaries | |
| Dimensions | Per Spatium/Stellaris, Dimensional Doors, Void Dimension, Deeper and Darker | Stellaris portal → rockets; Doors are the endgame hook |
| Mobs/Combat | Born in Chaos, Mutant Monsters, Nyf's Spiders, Better Combat, Simply Swords | Hard difficulty |
| UI/QoL | JEI, Jade (+Addons), JourneyMap, Waystones, AppleSkin, IPN, Clumps, Mouse Tweaks | JEI is the recipe source (no EMI) |
| Scripting | KubeJS (+Create, +Mekanism), LootJS, Blocks You Need | Advancements & loot live here |
| Server utils | FTB Chunks/Quests/Teams/Library | Chunk claims + questbook |
8. Story System (KubeJS + datapack)
Lore is code. All story text lives in the story bible and is referenced
from scripts — never hardcoded. See STORY_CANON.md for the full
canon, file map, and "add a beat in 5 minutes" workflow.
File layout (mirrored in BOTH packs under kubejs/)
kubejs/
├── startup_scripts/registry_blocks.js # photon_core, photon_fragment,
│ # void_stabilizer, quantum_lattice, renegade_glass
├── server_scripts/
│ ├── 00_lore.js # THE STORY BIBLE (edit here first)
│ ├── 01_corruption_tide.js # global Corruption Tide + Lattice re-seal
│ ├── 02_events.js # photon buffs, void/darker hazards
│ ├── 03_recipes_tags.js # crafting chain + ore/ingot tag unification
│ └── 04_loot.js # LootJS: Darker bosses drop Photon Fragments
├── client_scripts/
│ ├── 01_tooltips.js # hover lore on Protocol items
│ └── 02_jei_info.js # JEI "how to obtain" pages
├── data/scicraft/advancements/protocol/*.json # 9-node phase tree (non-terminal)
└── assets/scicraft/ # lang, textures
The phase tree (not a finale — the Protocol is maintained)
root— The Dark Photon Protocol (on login)first_signal— recover a Photon Fragmentthe_core— press 3 fragments → Photon Corethe_seal— craft the Void Stabilizerthe_lattice— assemble the Quantum Latticethe_legacy— craft Renegade Glassthrough_the_doors— enter Dimensional Doors Limbothe_wound/the_answer/per_spatium— Void, Deeper&Darker, Stellaris
Global Corruption Tide
- Rises +1 every 60s while Doors stay unsealed (global, all players share).
- Right-click a Quantum Lattice with a Void Stabilizer to re-seal a Door: −15 tide.
- ≥30 tide: players get
darkness. ≥60:darker_thresholdfor future spawn ramps. 100 = maximum dark. No fail state — soft escalation only.
Reload rules
- Server scripts / recipes / advancements:
/reload - Client tooltips / JEI / textures / lang:
F3+T - New items/blocks (
registry_blocks.js): full restart
Keep both packs in sync
rm -rf client_pack/kubejs && cp -r server_pack/kubejs client_pack/kubejs
9. Operations & Troubleshooting
Server start order
packwiz install --dir server_pack(first time / after changes)- Accept EULA.
- Launch with the JVM flags above.
Common failures
| Symptom | Fix |
|---|---|
| "Mismatched mods" on client join | Run packwiz refresh both packs, redeploy. |
| Sinytra connector errors | Update Sinytra Connector + Forgified Fabric API together. |
| Iris black screen | Disable flywheel compat first, then test without shaders. |
| Crash on world gen (Deeper and Darker) | Ensure CF 659011 + its lithostitched data load; update both. |
| TPS lag from many AE2 cells | Check FTB chunk claims; lower simulation-distance. |
| Immersive Portals won't load | Must be the Fabric jar added via url add --force (Modrinth blocks loader mismatch). |
Backups
- World: copy
server_pack/world/(or use FTB Chunks backups). - Configs:
server_pack/config/mirrors client defaults; keep both in sync when changing KubeJS scripts or FTB settings.
Generated for SciCraft Server · packwiz refresh passing on both packs · 146 client / 137 server files.