| .. |
|
native
|
render: recover streaming-revoked guest read faults on linux and macos
|
2026-07-24 19:03:31 +01:00 |
|
exception_compat.cpp
|
add Skate 3 Title Update 3 support
|
2026-06-10 05:56:35 +01:00 |
|
main.cpp
|
macos: name the app bundle and window title skate3recomp
|
2026-07-24 13:38:01 +01:00 |
|
skate3_app.manifest
|
create Skate 3 recompilation project
|
2026-05-18 23:03:10 +01:00 |
|
skate3_app_common.cpp
|
video: use the 2x first-run render scale on macOS too
|
2026-07-24 13:38:01 +01:00 |
|
skate3_app_common.h
|
render: true ultrawide through the native renderer
|
2026-07-20 00:36:16 +01:00 |
|
skate3_demo_path.cpp
|
render: true ultrawide through the native renderer
|
2026-07-20 00:36:16 +01:00 |
|
skate3_demo_path.h
|
render: extended draw distance and world streaming pre-load
|
2026-07-19 18:24:12 +01:00 |
|
skate3_draw_distance.cpp
|
app: unload stream-probe cells before map transitions tear them down
|
2026-07-24 13:38:01 +01:00 |
|
skate3_fov.cpp
|
add ultrawide and live FOV support
|
2026-06-10 05:56:34 +01:00 |
|
skate3_fov.h
|
add ultrawide and live FOV support
|
2026-06-10 05:56:34 +01:00 |
|
skate3_iso_installer.cpp
|
installer: adopt the restyled setup wizards
|
2026-07-19 13:35:54 +01:00 |
|
skate3_iso_installer.h
|
add macOS build and launch support
|
2026-06-06 15:15:18 +01:00 |
|
skate3_iso_installer_macos.mm
|
add Skate 3 Title Update 3 support
|
2026-06-10 05:56:35 +01:00 |
|
skate3_native_debug_dialog.cpp
|
render: surface the sticky-failure fallback (EMULATED readout, F5 retry, forced-failure debug hook)
|
2026-07-21 03:31:11 +01:00 |
|
skate3_native_debug_dialog.h
|
render: showcase decals/dyn layers, blackout bookends, and hot-rebuild fixes
|
2026-07-21 02:40:19 +01:00 |
|
skate3_native_render.cpp
|
render: recover streaming-revoked guest read faults on linux and macos
|
2026-07-24 19:03:31 +01:00 |
|
skate3_native_render.h
|
debug: frame snapshot harness and offline guest data-model reconstruction
|
2026-07-02 01:03:49 +01:00 |
|
skate3_native_scene.cpp
|
render: recover streaming-revoked guest read faults on linux and macos
|
2026-07-24 19:03:31 +01:00 |
|
skate3_native_scene.h
|
render: stand the static sun shadows down in venues with no sane world lighting capture
|
2026-07-24 13:38:02 +01:00 |
|
skate3_native_scene_gpu.cpp
|
render: recover streaming-revoked guest read faults on linux and macos
|
2026-07-24 19:03:31 +01:00 |
|
skate3_native_scene_gpu_internal.h
|
render: occlusion-cull statics hidden behind rendered geometry
|
2026-07-24 13:38:01 +01:00 |
|
skate3_native_scene_post.cpp
|
render: occlusion-cull statics hidden behind rendered geometry
|
2026-07-24 13:38:01 +01:00 |
|
skate3_native_scene_state.h
|
capture: place sort-list batched piece clones with their instance matrix
|
2026-07-24 13:38:02 +01:00 |
|
skate3_screenshot.cpp
|
shading parity program: shader source mirror, A/B capture, offline ucode emulation
|
2026-07-06 23:23:13 +01:00 |
|
skate3_screenshot.h
|
shading parity program: shader source mirror, A/B capture, offline ucode emulation
|
2026-07-06 23:23:13 +01:00 |
|
skate3_shader_disasm.cpp
|
in-world neon spline waypoints, F5 live renderer toggle, F6 screenshots, compass icon fixes
|
2026-07-05 01:38:10 +01:00 |
|
skate3_shader_disasm.h
|
in-world neon spline waypoints, F5 live renderer toggle, F6 screenshots, compass icon fixes
|
2026-07-05 01:38:10 +01:00 |
|
skate3_title_update_installer.cpp
|
installer: adopt the restyled setup wizards
|
2026-07-19 13:35:54 +01:00 |
|
skate3_title_update_installer.h
|
add Skate 3 Title Update 3 support
|
2026-06-10 05:56:35 +01:00 |
|
skate3_ultrawide_guest.h
|
src: include cstddef in headers that use size_t
|
2026-07-24 13:38:01 +01:00 |
|
skate3_user_settings.cpp
|
add user profiles and in-game settings
|
2026-06-04 15:47:46 +01:00 |
|
skate3_user_settings.h
|
add user profiles and in-game settings
|
2026-06-04 15:47:46 +01:00 |
|
skate3_version.h.in
|
add packaging presets and runtime staging
|
2026-06-04 18:56:43 +01:00 |
|
skate3_win_icon.cpp
|
win-icon: no more visible pre-icon duplicate next to the exe
|
2026-07-17 04:26:56 +01:00 |
|
skate3_win_icon.h
|
exe icon from the player's own game files at runtime; close-clone prop jitter fix
|
2026-07-11 09:29:02 +01:00 |