skate3recomp-multiplayer/src
2026-07-21 08:11:38 +01:00
..
native render: showcase decals/dyn layers, blackout bookends, and hot-rebuild fixes 2026-07-21 02:40:19 +01:00
exception_compat.cpp add Skate 3 Title Update 3 support 2026-06-10 05:56:35 +01:00
main.cpp Hybrid-graphics fix: exe-level discrete-GPU exports + SDK GPU selection 2026-07-10 22:51:24 +01:00
skate3_app.manifest create Skate 3 recompilation project 2026-05-18 23:03:10 +01:00
skate3_app_common.cpp render: true ultrawide through the native renderer 2026-07-20 00:36:16 +01:00
skate3_app_common.h render: true ultrawide through the native renderer 2026-07-20 00:36:16 +01:00
skate3_demo_path.cpp render: true ultrawide through the native renderer 2026-07-20 00:36:16 +01:00
skate3_demo_path.h render: extended draw distance and world streaming pre-load 2026-07-19 18:24:12 +01:00
skate3_draw_distance.cpp app: keep the skyline backdrop anchored at any draw distance scale 2026-07-20 00:00:26 +01:00
skate3_fov.cpp add ultrawide and live FOV support 2026-06-10 05:56:34 +01:00
skate3_fov.h add ultrawide and live FOV support 2026-06-10 05:56:34 +01:00
skate3_iso_installer.cpp installer: adopt the restyled setup wizards 2026-07-19 13:35:54 +01:00
skate3_iso_installer.h add macOS build and launch support 2026-06-06 15:15:18 +01:00
skate3_iso_installer_macos.mm add Skate 3 Title Update 3 support 2026-06-10 05:56:35 +01:00
skate3_native_debug_dialog.cpp render: surface the sticky-failure fallback (EMULATED readout, F5 retry, forced-failure debug hook) 2026-07-21 03:31:11 +01:00
skate3_native_debug_dialog.h render: showcase decals/dyn layers, blackout bookends, and hot-rebuild fixes 2026-07-21 02:40:19 +01:00
skate3_native_render.cpp app: gate diagnostic captures and logging behind debug cvars, native renderer on by default 2026-07-19 22:45:33 +01:00
skate3_native_render.h debug: frame snapshot harness and offline guest data-model reconstruction 2026-07-02 01:03:49 +01:00
skate3_native_scene.cpp render: hold shadow-caster parity through short ortho-capture gaps 2026-07-21 08:11:38 +01:00
skate3_native_scene.h render: surface the sticky-failure fallback (EMULATED readout, F5 retry, forced-failure debug hook) 2026-07-21 03:31:11 +01:00
skate3_native_scene_gpu.cpp render: hold the static sun axis and cached map through single-frame capture outliers 2026-07-21 08:02:37 +01:00
skate3_native_scene_gpu_internal.h render: release texture staging at commit, LRU-evict the mesh cache, pool dynamic-mesh buffers 2026-07-21 05:24:40 +01:00
skate3_native_scene_post.cpp render: true ultrawide through the native renderer 2026-07-20 00:36:16 +01:00
skate3_native_scene_state.h render: character normal maps and specular lighting 2026-07-19 21:59:58 +01:00
skate3_screenshot.cpp shading parity program: shader source mirror, A/B capture, offline ucode emulation 2026-07-06 23:23:13 +01:00
skate3_screenshot.h shading parity program: shader source mirror, A/B capture, offline ucode emulation 2026-07-06 23:23:13 +01:00
skate3_shader_disasm.cpp in-world neon spline waypoints, F5 live renderer toggle, F6 screenshots, compass icon fixes 2026-07-05 01:38:10 +01:00
skate3_shader_disasm.h in-world neon spline waypoints, F5 live renderer toggle, F6 screenshots, compass icon fixes 2026-07-05 01:38:10 +01:00
skate3_title_update_installer.cpp installer: adopt the restyled setup wizards 2026-07-19 13:35:54 +01:00
skate3_title_update_installer.h add Skate 3 Title Update 3 support 2026-06-10 05:56:35 +01:00
skate3_ultrawide_guest.h render: true ultrawide through the native renderer 2026-07-20 00:36:16 +01:00
skate3_user_settings.cpp add user profiles and in-game settings 2026-06-04 15:47:46 +01:00
skate3_user_settings.h add user profiles and in-game settings 2026-06-04 15:47:46 +01:00
skate3_version.h.in add packaging presets and runtime staging 2026-06-04 18:56:43 +01:00
skate3_win_icon.cpp win-icon: no more visible pre-icon duplicate next to the exe 2026-07-17 04:26:56 +01:00
skate3_win_icon.h exe icon from the player's own game files at runtime; close-clone prop jitter fix 2026-07-11 09:29:02 +01:00