64 lines
1.7 KiB
TOML
64 lines
1.7 KiB
TOML
# Optional developer override file.
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#
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# To override cvars locally, copy this file beside skate3.exe as skate3.toml
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# and edit values there. Release builds do not require this file.
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log_verbose = false
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log_level = "info"
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protect_zero = false
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audio_maxqframes = 16
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audio_worker_thread_priority = 0
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input_backend = "xinput"
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mnk_mode = false
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mnk_capture_mouse = false
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fullscreen = true
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vsync = false
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video_mode_refresh_rate = 60.0
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resolution_scale = 2
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draw_resolution_scale_x = 2
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draw_resolution_scale_y = 2
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d3d12_allow_variable_refresh_rate_and_tearing = true
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d3d12_strict_vsync_present = false
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d3d12_frame_latency_waitable_object = false
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d3d12_max_frame_latency = 1
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d3d12_present_frame_limiter = false
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d3d12_present_frame_limiter_fps = 120.0
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d3d12_present_frame_limiter_sleep_margin_us = 1000
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d3d12_present_frame_limiter_spin_us = 150
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vblank_host_clock_pacing = false
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vblank_precise_sleep_margin_us = 1000
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vblank_precise_spin_us = 150
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host_present_from_non_ui_thread = true
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presenter_strict_guest_output_backpressure = false
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presenter_strict_guest_output_backpressure_timeout_ms = 100
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present_letterbox = true
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present_safe_area_x = 100
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present_safe_area_y = 100
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present_effect = "bilinear"
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readback_memexport = false
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anisotropic_override = -1
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texture_cache_memory_limit_render_to_texture = 128
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texture_cache_memory_limit_soft = 2048
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texture_cache_memory_limit_hard = 4096
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texture_cache_memory_limit_soft_lifetime = 300
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gpu_allow_invalid_fetch_constants = true
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clear_memory_page_state = false
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execute_unclipped_draw_vs_on_cpu = true
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occlusion_query_enable = true
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advanced_settings_overlay_enabled = true
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selected_user_profile = "player"
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user_profile_name = "Player"
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user_profile_xuid = "B13E07DFF9AB6772"
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user_profile_signed_in = true
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user_live_signed_in = false
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game_data_root = ""
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