skate3recomp-multiplayer/.gitignore
MiTHRAL 1763b39eca ghost multiplayer: deployment docs + systemd unit + install script
- docs/ghost-multiplayer.md: the full beta guide - player usage, cvars,
  relay deployment (VPS build/install, free-tunnel option, verification),
  logging/troubleshooting and security notes.
- tools/ghost_relay.service: hardened systemd unit for the public relay
  (Restart=on-failure, NoNewPrivileges, PrivateTmp, ProtectSystem).
- tools/ghost_relay_deploy.sh: one-shot build + install + enable script for
  the VPS (GHOST_RELAY_PORT / GHOST_RELAY_VERBOSE overrides; opens the UDP
  port via ufw). Verified: the exact build line compiles and runs.
- README: multiplayer pointer under 'How Do I Play?'.
2026-08-26 22:21:08 -04:00

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# Build output and generated recompilation sources
/out/
/build/
/generated/
/generated.backup-*/
/tools/*
# ...except the ghost multiplayer relay server (a first-party tool).
!/tools/ghost_relay_main.cpp
!/tools/ghost_relay.service
!/tools/ghost_relay_deploy.sh
# Local game dump and retail media. Users must provide their own copy.
/game/
*.iso
*.xex
# Local runtime/config overrides
skate3.toml
skate3_ultrawide_targets*.toml
CMakeUserPresets.json
# Diagnostics and binary build products
*.log
*.dmp
*.wpix
*_gpu_events.csv
*_gpu_screenshot.png
*.pdb
*.ilk
*.obj
*.lib
*.exe
*.map
# Editor and CMake scratch
/.vs/
/.vscode/
/.cache/
# Local developer scripts (texture decoding, extraction, bootstrap helpers)
/scripts/