#pragma once #include #include #include namespace skate3 { bool IsGameInstalled(const std::filesystem::path& game_root); void ShowRexglueIsoInstallWizard(rex::ui::ImGuiDrawer* drawer, rex::PathConfig runtime_paths, std::function complete); bool RunRexglueIsoInstallWizardBlocking(rex::ui::WindowedAppContext& app_context, rex::ui::Window* window, rex::ui::ImGuiDrawer* drawer, rex::PathConfig runtime_paths, rex::PathConfig& installed_paths); } // namespace skate3