#include "skate3_init.h" #include extern "C" REX_FUNC(__imp__sub_82F44E40); extern "C" REX_FUNC(sub_82F44E40) { constexpr uint32_t kExceptionTrampoline = 0x83092CC0u; const uint32_t trampoline = REX_LOAD_U32(kExceptionTrampoline); if (trampoline == 0u) { ctx.r3.u64 = 0; return; } __imp__sub_82F44E40(ctx, base); }