mchughalex
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9088059ed5
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render: keep character smoothing coherent at very high frame rates
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2026-07-19 14:42:29 +01:00 |
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mchughalex
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f2aaf4081e
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render: volumetric sun shafts, directional haze, and a movable-sun lighting lab
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2026-07-19 14:05:10 +01:00 |
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mchughalex
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75c8487ee6
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render: port the water and ocean shaders to exact native branches
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2026-07-19 13:02:10 +01:00 |
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mchughalex
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13669fe589
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render: peel the post-process passes into their own translation unit
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2026-07-19 10:28:14 +01:00 |
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mchughalex
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e591f76f21
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render: split the scene renderer into capture and GPU translation units
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2026-07-19 10:19:22 +01:00 |
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