Commit graph

15 commits

Author SHA1 Message Date
mchughalex
77283fe3fb render: surface the sticky-failure fallback (EMULATED readout, F5 retry, forced-failure debug hook) 2026-07-21 03:31:11 +01:00
mchughalex
33b7465d2e render: showcase decals/dyn layers, blackout bookends, and hot-rebuild fixes 2026-07-21 02:40:19 +01:00
mchughalex
32eb60337a render: true ultrawide through the native renderer 2026-07-20 00:36:16 +01:00
mchughalex
cb14799e47 render: apply MSAA and shadow map resolution changes live 2026-07-19 23:50:32 +01:00
mchughalex
404cec3378 app: gate diagnostic captures and logging behind debug cvars, native renderer on by default 2026-07-19 22:45:33 +01:00
mchughalex
275fa431c3 render: character normal maps and specular lighting 2026-07-19 21:59:58 +01:00
mchughalex
ccf84fade3 render: graphics build-up showcase mode 2026-07-19 19:58:30 +01:00
mchughalex
a5f54b4827 render: fingerprint DXT alpha blocks by their color half (stale menu art) 2026-07-19 18:51:25 +01:00
mchughalex
cbc492a407 render: exact scrollincandescent port - the LED chyron scrolls and glows 2026-07-19 18:49:29 +01:00
mchughalex
f11aa9ece4 render: cascaded static sun-shadow map with contact-hardening soft shadows 2026-07-19 16:55:36 +01:00
mchughalex
9088059ed5 render: keep character smoothing coherent at very high frame rates 2026-07-19 14:42:29 +01:00
mchughalex
f2aaf4081e render: volumetric sun shafts, directional haze, and a movable-sun lighting lab 2026-07-19 14:05:10 +01:00
mchughalex
75c8487ee6 render: port the water and ocean shaders to exact native branches 2026-07-19 13:02:10 +01:00
mchughalex
13669fe589 render: peel the post-process passes into their own translation unit 2026-07-19 10:28:14 +01:00
mchughalex
e591f76f21 render: split the scene renderer into capture and GPU translation units 2026-07-19 10:19:22 +01:00