netcode-revival: default the local profile to Xbox Live signed-in
The Party Play gate (sub_8263E788(1)) hard-requires XamUserGetSigninState == 2. The app's profile system forced user_live_signed_in=false (LocalProfile live_signed_in=false), overriding rexglue's cvar default, so signin state was 1 and the option stayed greyed out. Default the profile to live-signed-in.
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1 changed files with 3 additions and 1 deletions
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@ -12,7 +12,9 @@ struct LocalProfile {
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std::string gamertag;
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std::string gamertag;
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uint64_t xuid = 0;
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uint64_t xuid = 0;
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bool signed_in = true;
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bool signed_in = true;
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bool live_signed_in = false;
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// netcode-revival: default the profile to Xbox Live signed-in so the
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// game's online gates (which require XamUserGetSigninState == 2) open.
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bool live_signed_in = true;
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};
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};
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struct LocalProfileStore {
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struct LocalProfileStore {
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