macos: name the app bundle and window title skate3recomp

This commit is contained in:
mchughalex 2026-07-22 12:53:17 +01:00
parent b2e4fc48a7
commit 414015f525
2 changed files with 6 additions and 1 deletions

View file

@ -50,7 +50,7 @@ Notes:
1. Download the latest release Skate3Recomp-macOS.zip from the releases page.
2. Extract it anywhere you like, to a folder you control.
3. Run the game by opening the Skate3Recomp app. Game files, saves and settings are kept in the folder containing the app, so keep it in a folder you control rather than in Downloads or Applications.
3. Run the game by opening the skate3recomp app. Game files, saves and settings are kept in the folder containing the app, so keep it in a folder you control rather than in Downloads or Applications.
4. The first time, right-click the app and choose Open, or approve it under System Settings > Privacy & Security, before macOS will allow it to run.
5. Click "Select ISO" to select your legally obtained copy of Skate 3.
6. Wait for the installer to extract the game files.

View file

@ -32,7 +32,12 @@ class Skate3PureApp : public Skate3BaseApp {
}
std::string GetWindowTitle() const override {
#if defined(__APPLE__)
// Match the macOS bundle name so the title bar and the .app agree.
return "skate3recomp " SKATE3_BUILD_TITLE;
#else
return "Skate 3 " SKATE3_BUILD_TITLE;
#endif
}
static std::unique_ptr<rex::ui::WindowedApp> Create(