macos: self-contained application bundle with user files beside it (SDK bump)
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3 changed files with 5 additions and 5 deletions
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@ -48,7 +48,7 @@ Notes:
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1. Download the latest release Skate3Recomp-macOS.zip from the releases page.
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1. Download the latest release Skate3Recomp-macOS.zip from the releases page.
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2. Extract it anywhere you like, to a folder you control.
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2. Extract it anywhere you like, to a folder you control.
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3. Run the game by opening the "Skate 3 Recomp" app (or "./skate3" from a terminal). The app must stay in the extracted folder next to the other files.
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3. Run the game by opening the Skate3Recomp app. Game files, saves and settings are kept in the folder containing the app, so keep it in a folder you control rather than in Downloads or Applications.
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4. The first time, right-click the app and choose Open, or approve it under System Settings > Privacy & Security, before macOS will allow it to run.
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4. The first time, right-click the app and choose Open, or approve it under System Settings > Privacy & Security, before macOS will allow it to run.
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5. Click "Select ISO" to select your legally obtained copy of Skate 3.
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5. Click "Select ISO" to select your legally obtained copy of Skate 3.
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6. Wait for the installer to extract the game files.
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6. Wait for the installer to extract the game files.
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@ -339,7 +339,7 @@ std::filesystem::path DefaultRoamingUserRoot() {
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}
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}
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std::filesystem::path ResolveSkate3UserRoot(const rex::PathConfig& paths) {
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std::filesystem::path ResolveSkate3UserRoot(const rex::PathConfig& paths) {
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const auto executable_root = rex::filesystem::GetExecutableFolder();
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const auto executable_root = rex::filesystem::GetAppRootFolder();
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if (std::filesystem::exists(executable_root / "portable.txt")) {
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if (std::filesystem::exists(executable_root / "portable.txt")) {
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return executable_root;
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return executable_root;
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}
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}
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@ -778,7 +778,7 @@ void Skate3BaseApp::OnPostSetup() {
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// content tree, and without the folder the default location is unchanged.
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// content tree, and without the folder the default location is unchanged.
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{
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{
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const auto portable_saves =
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const auto portable_saves =
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rex::filesystem::GetExecutableFolder() / std::string(kSavesDirectoryName);
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rex::filesystem::GetAppRootFolder() / std::string(kSavesDirectoryName);
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if (std::filesystem::is_directory(portable_saves) && runtime()->kernel_state() &&
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if (std::filesystem::is_directory(portable_saves) && runtime()->kernel_state() &&
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runtime()->kernel_state()->content_manager()) {
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runtime()->kernel_state()->content_manager()) {
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runtime()->kernel_state()->content_manager()->SetContentTypeRoot(
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runtime()->kernel_state()->content_manager()->SetContentTypeRoot(
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@ -1271,7 +1271,7 @@ void Skate3BaseApp::InstallDlcPackages() {
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}
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}
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const auto source_dirs =
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const auto source_dirs =
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DiscoverDlcSourceDirectories(rex::filesystem::GetExecutableFolder(),
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DiscoverDlcSourceDirectories(rex::filesystem::GetAppRootFolder(),
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runtime()->game_data_root(), runtime()->user_data_root());
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runtime()->game_data_root(), runtime()->user_data_root());
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std::unordered_set<std::string> seen_packages;
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std::unordered_set<std::string> seen_packages;
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size_t installed_count = 0;
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size_t installed_count = 0;
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2
third_party/rexglue-sdk
vendored
2
third_party/rexglue-sdk
vendored
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@ -1 +1 @@
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Subproject commit 705b78f53e11e4a29c4f9b58ca2d041bab8ecd3d
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Subproject commit 3e842e62a6f9ad260399f44d9797380e53e157d0
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