317 lines
9.4 KiB
C++
317 lines
9.4 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2019 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*
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* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
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*/
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#pragma once
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#include <algorithm>
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#include <bit>
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#include <cmath>
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#include <cstdint>
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#include <cstring>
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#include <limits>
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#include <numeric>
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#include <type_traits>
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#include <rex/platform.h>
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#if REX_ARCH_AMD64
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#include <xmmintrin.h>
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#endif
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namespace rex {
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template <typename T, size_t N>
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constexpr size_t countof(T (&)[N]) {
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return std::extent<T[N]>::value;
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}
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template <typename T>
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constexpr bool is_pow2(T value) {
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return (value & (value - 1)) == 0;
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}
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// Rounds up the given value to the given alignment.
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template <typename T>
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constexpr T align(T value, T alignment) {
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return (value + alignment - 1) & ~(alignment - 1);
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}
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// Rounds the given number up to the next highest multiple.
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template <typename T, typename V>
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constexpr T round_up(T value, V multiple, bool force_non_zero = true) {
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if (force_non_zero && !value) {
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return multiple;
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}
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return (value + multiple - 1) / multiple * multiple;
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}
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// For NaN, returns min_value (or, if it's NaN too, max_value).
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// If either of the boundaries is zero, and if the value is at that boundary or
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// exceeds it, the result will have the sign of that boundary. If both
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// boundaries are zero, which sign is selected among the argument signs is not
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// explicitly defined.
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template <typename T>
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T clamp_float(T value, T min_value, T max_value) {
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float clamped_to_min = std::isgreater(value, min_value) ? value : min_value;
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return std::isless(clamped_to_min, max_value) ? clamped_to_min : max_value;
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}
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// Using the same conventions as in shading languages, returning 0 for NaN.
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// 0 is always returned as positive.
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template <typename T>
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T saturate(T value) {
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return clamp_float(value, static_cast<T>(0.0f), static_cast<T>(1.0f));
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}
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// Gets the next power of two value that is greater than or equal to the given
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// value.
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template <typename T>
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T next_pow2(T value) {
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value--;
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value |= value >> 1;
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value |= value >> 2;
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value |= value >> 4;
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value |= value >> 8;
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value |= value >> 16;
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value++;
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return value;
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}
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#if __cpp_lib_gcd_lcm
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template <typename T>
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constexpr T greatest_common_divisor(T a, T b) {
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return std::gcd(a, b);
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}
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#else
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template <typename T>
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constexpr T greatest_common_divisor(T a, T b) {
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// Use the Euclid algorithm to calculate the greatest common divisor
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while (b) {
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a = std::exchange(b, a % b);
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}
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return a;
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}
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#endif
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template <typename T>
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constexpr void reduce_fraction(T& numerator, T& denominator) {
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auto gcd = greatest_common_divisor(numerator, denominator);
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numerator /= gcd;
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denominator /= gcd;
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}
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template <typename T>
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constexpr void reduce_fraction(std::pair<T, T>& fraction) {
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reduce_fraction<T>(fraction.first, fraction.second);
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}
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constexpr uint32_t make_bitmask(uint32_t a, uint32_t b) {
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return (static_cast<uint32_t>(-1) >> (31 - b)) & ~((1u << a) - 1);
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}
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constexpr uint32_t select_bits(uint32_t value, uint32_t a, uint32_t b) {
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return (value & make_bitmask(a, b)) >> a;
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}
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template <class T>
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constexpr uint32_t bit_count(T v) {
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return static_cast<uint32_t>(std::popcount(v));
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}
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// lzcnt - count leading zeros.
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// Returns the size of the input operand if value is zero.
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uint8_t lzcnt(uint8_t v);
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uint8_t lzcnt(uint16_t v);
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uint8_t lzcnt(uint32_t v);
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uint8_t lzcnt(uint64_t v);
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// tzcnt - count trailing zeros.
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uint8_t tzcnt(uint8_t v);
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uint8_t tzcnt(uint16_t v);
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uint8_t tzcnt(uint32_t v);
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uint8_t tzcnt(uint64_t v);
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inline uint8_t lzcnt(int8_t v) {
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return lzcnt(static_cast<uint8_t>(v));
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}
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inline uint8_t lzcnt(int16_t v) {
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return lzcnt(static_cast<uint16_t>(v));
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}
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inline uint8_t lzcnt(int32_t v) {
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return lzcnt(static_cast<uint32_t>(v));
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}
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inline uint8_t lzcnt(int64_t v) {
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return lzcnt(static_cast<uint64_t>(v));
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}
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inline uint8_t tzcnt(int8_t v) {
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return tzcnt(static_cast<uint8_t>(v));
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}
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inline uint8_t tzcnt(int16_t v) {
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return tzcnt(static_cast<uint16_t>(v));
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}
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inline uint8_t tzcnt(int32_t v) {
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return tzcnt(static_cast<uint32_t>(v));
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}
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inline uint8_t tzcnt(int64_t v) {
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return tzcnt(static_cast<uint64_t>(v));
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}
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// BitScanForward (bsf).
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// Search the value from least significant bit (LSB) to the most significant bit
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// (MSB) for a set bit (1).
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// Returns false if no bits are set and the output index is invalid.
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bool bit_scan_forward(uint32_t v, uint32_t* out_first_set_index);
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bool bit_scan_forward(uint64_t v, uint32_t* out_first_set_index);
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inline bool bit_scan_forward(int32_t v, uint32_t* out_first_set_index) {
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return bit_scan_forward(static_cast<uint32_t>(v), out_first_set_index);
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}
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inline bool bit_scan_forward(int64_t v, uint32_t* out_first_set_index) {
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return bit_scan_forward(static_cast<uint64_t>(v), out_first_set_index);
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}
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template <typename T>
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inline T log2_floor(T v) {
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return sizeof(T) * 8 - 1 - lzcnt(v);
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}
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template <typename T>
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inline T log2_ceil(T v) {
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return sizeof(T) * 8 - lzcnt(v - 1);
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}
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template <typename T>
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inline T rotate_left(T v, uint8_t sh) {
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return (T(v) << sh) | (T(v) >> ((sizeof(T) * 8) - sh));
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}
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#if REX_ARCH_AMD64
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// Utilities for SSE values.
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template <int N>
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float m128_f32(const __m128& v) {
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float ret;
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_mm_store_ss(&ret, _mm_shuffle_ps(v, v, _MM_SHUFFLE(N, N, N, N)));
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return ret;
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}
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template <int N>
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int32_t m128_i32(const __m128& v) {
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float f;
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_mm_store_ss(&f, _mm_shuffle_ps(v, v, _MM_SHUFFLE(N, N, N, N)));
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return std::bit_cast<int32_t>(f);
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}
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template <int N>
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double m128_f64(const __m128d& v) {
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double ret;
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_mm_store_sd(&ret, _mm_shuffle_pd(v, v, _MM_SHUFFLE2(N, N)));
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return ret;
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}
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template <int N>
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double m128_f64(const __m128& v) {
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return m128_f64<N>(_mm_castps_pd(v));
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}
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template <int N>
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int64_t m128_i64(const __m128d& v) {
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double f;
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_mm_store_sd(&f, _mm_shuffle_pd(v, v, _MM_SHUFFLE2(N, N)));
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return std::bit_cast<int64_t>(f);
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}
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template <int N>
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int64_t m128_i64(const __m128& v) {
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return m128_i64<N>(_mm_castps_pd(v));
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}
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#endif
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// Similar to the C++ implementation of XMConvertFloatToHalf and
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// XMConvertHalfToFloat from DirectXMath 3.00 (pre-3.04, which switched from the
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// Xenos encoding to IEEE 754), with the extended range instead of infinity and
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// NaN, and optionally with denormalized numbers - as used in vpkd3d128 (no
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// denormals, rounding towards zero) and on the Xenos (GL_OES_texture_float
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// alternative encoding).
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inline uint16_t float_to_xenos_half(float value, bool preserve_denormal = false,
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bool round_to_nearest_even = false) {
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uint32_t integer_value = std::bit_cast<uint32_t>(value);
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uint32_t abs_value = integer_value & 0x7FFFFFFFu;
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uint32_t result;
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if (abs_value >= 0x47FFE000u) {
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// Saturate.
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result = 0x7FFFu;
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} else {
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if (abs_value < 0x38800000u) {
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// The number is too small to be represented as a normalized half.
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if (preserve_denormal) {
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uint32_t shift = std::min(uint32_t(113u - (abs_value >> 23u)), uint32_t(24u));
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result = (0x800000u | (abs_value & 0x7FFFFFu)) >> shift;
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} else {
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result = 0u;
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}
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} else {
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// Rebias the exponent to represent the value as a normalized half.
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result = abs_value + 0xC8000000u;
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}
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if (round_to_nearest_even) {
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result += 0xFFFu + ((result >> 13u) & 1u);
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}
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result = (result >> 13u) & 0x7FFFu;
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}
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return uint16_t(result | ((integer_value & 0x80000000u) >> 16u));
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}
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inline float xenos_half_to_float(uint16_t value, bool preserve_denormal = false) {
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uint32_t mantissa = value & 0x3FFu;
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uint32_t exponent = (value >> 10u) & 0x1Fu;
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if (!exponent) {
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if (!preserve_denormal) {
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mantissa = 0;
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} else if (mantissa) {
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// Normalize the value in the resulting float.
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// do { Exponent--; Mantissa <<= 1; } while ((Mantissa & 0x0400) == 0)
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uint32_t mantissa_lzcnt = rex::lzcnt(mantissa) - (32u - 11u);
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exponent = uint32_t(1 - int32_t(mantissa_lzcnt));
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mantissa = (mantissa << mantissa_lzcnt) & 0x3FFu;
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}
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if (!mantissa) {
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exponent = uint32_t(-112);
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}
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}
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uint32_t result =
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(uint32_t(value & 0x8000u) << 16u) | ((exponent + 112u) << 23u) | (mantissa << 13u);
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return std::bit_cast<float>(result);
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}
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// https://locklessinc.com/articles/sat_arithmetic/
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template <typename T>
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inline T sat_add(T a, T b) {
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using TU = typename std::make_unsigned<T>::type;
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TU result = TU(a) + TU(b);
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if (std::is_unsigned<T>::value) {
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result |= TU(-static_cast<typename std::make_signed<T>::type>(result < TU(a)));
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} else {
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TU overflowed = (TU(a) >> (sizeof(T) * 8 - 1)) + std::numeric_limits<T>::max();
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if (T((overflowed ^ TU(b)) | ~(TU(b) ^ result)) >= 0) {
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result = overflowed;
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}
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}
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return T(result);
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}
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template <typename T>
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inline T sat_sub(T a, T b) {
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using TU = typename std::make_unsigned<T>::type;
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TU result = TU(a) - TU(b);
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if (std::is_unsigned<T>::value) {
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result &= TU(-static_cast<typename std::make_signed<T>::type>(result <= TU(a)));
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} else {
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TU overflowed = (TU(a) >> (sizeof(T) * 8 - 1)) + std::numeric_limits<T>::max();
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if (T((overflowed ^ TU(b)) & (overflowed ^ result)) < 0) {
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result = overflowed;
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}
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}
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return T(result);
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}
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} // namespace rex
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