52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
#pragma once
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*
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* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
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*/
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#include <unordered_map>
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#include <vector>
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#include <rex/thread/mutex.h>
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namespace rex::runtime {
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class Function;
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typedef struct Entry_t {
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typedef enum {
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STATUS_NEW = 0,
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STATUS_COMPILING,
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STATUS_READY,
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STATUS_FAILED,
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} Status;
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uint32_t address;
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uint32_t end_address;
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Status status;
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Function* function;
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} Entry;
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class EntryTable {
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public:
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EntryTable();
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~EntryTable();
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Entry* Get(uint32_t address);
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Entry::Status GetOrCreate(uint32_t address, Entry** out_entry);
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std::vector<Function*> FindWithAddress(uint32_t address);
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private:
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rex::thread::global_critical_region global_critical_region_;
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// TODO(benvanik): replace with a better data structure.
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std::unordered_map<uint32_t, Entry*> map_;
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};
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} // namespace rex::runtime
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