rexglue-skate3/include/rex/kernel/xboxkrnl/video.h
2026-05-18 22:41:13 +01:00

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1.1 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*
* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
*/
#pragma once
#include <rex/system/xtypes.h>
#include <rex/system/xvideo.h>
namespace rex::runtime {
class ExportResolver;
}
namespace rex::system {
class KernelState;
}
namespace rex::kernel::xboxkrnl {
void VdQueryVideoMode(system::X_VIDEO_MODE* video_mode);
// Register video variable exports (VdGlobalDevice, VdHSIOCalibrationLock, etc.)
// Must be called during kernel initialization before XEX modules are loaded.
void RegisterVideoExports(rex::runtime::ExportResolver* export_resolver,
system::KernelState* kernel_state);
} // namespace rex::kernel::xboxkrnl