53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*
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* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
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*/
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#pragma once
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#include <string>
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#include <rex/filesystem/device.h>
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namespace rex::filesystem {
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class HostPathEntry;
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class HostPathDevice : public Device {
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public:
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HostPathDevice(const std::string_view mount_path, const std::filesystem::path& host_path,
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bool read_only);
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~HostPathDevice() override;
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bool Initialize() override;
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void Dump(string::StringBuffer* string_buffer) override;
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Entry* ResolvePath(const std::string_view path) override;
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bool is_read_only() const override { return read_only_; }
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const std::filesystem::path& host_path() const { return host_path_; }
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const std::string& name() const override { return name_; }
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uint32_t attributes() const override { return 0; }
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uint32_t component_name_max_length() const override { return 255; }
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uint32_t total_allocation_units() const override { return 128 * 1024; }
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uint32_t available_allocation_units() const override { return 128 * 1024; }
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uint32_t sectors_per_allocation_unit() const override { return 1; }
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uint32_t bytes_per_sector() const override { return 0x200; }
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private:
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void PopulateEntry(HostPathEntry* parent_entry);
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std::string name_;
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std::filesystem::path host_path_;
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std::unique_ptr<Entry> root_entry_;
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bool read_only_;
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};
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} // namespace rex::filesystem
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