24 lines
958 B
C++
24 lines
958 B
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*
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* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
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*/
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#pragma once
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#include <rex/system/xtypes.h>
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namespace rex::kernel::xboxkrnl {
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struct X_RTL_CRITICAL_SECTION;
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void xeRtlInitializeCriticalSection(X_RTL_CRITICAL_SECTION* cs, uint32_t cs_ptr);
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X_STATUS xeRtlInitializeCriticalSectionAndSpinCount(X_RTL_CRITICAL_SECTION* cs, uint32_t cs_ptr,
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uint32_t spin_count);
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} // namespace rex::kernel::xboxkrnl
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