rexglue-skate3/include/rex/system/xam/content_device.h
2026-05-18 22:41:13 +01:00

41 lines
1 KiB
C++

#pragma once
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*
* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
*/
#include <rex/system/xtypes.h>
namespace rex {
namespace system {
namespace xam {
enum class DeviceType : uint32_t {
HDD = 1,
ODD = 4,
};
enum class DummyDeviceId : uint32_t {
HDD = 1,
ODD = 2,
};
struct DummyDeviceInfo {
DummyDeviceId device_id;
DeviceType device_type;
uint64_t total_bytes;
uint64_t free_bytes;
const std::u16string_view name;
};
const DummyDeviceInfo* GetDummyDeviceInfo(uint32_t device_id);
} // namespace xam
} // namespace system
} // namespace rex