31 lines
1.2 KiB
C++
31 lines
1.2 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2013 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*
|
|
* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <rex/cvar.h>
|
|
|
|
REXCVAR_DECLARE(bool, headless);
|
|
REXCVAR_DECLARE(bool, log_high_frequency_kernel_calls);
|
|
REXCVAR_DECLARE(bool, xex_apply_patches);
|
|
REXCVAR_DECLARE(uint32_t, license_mask);
|
|
REXCVAR_DECLARE(uint32_t, user_country);
|
|
REXCVAR_DECLARE(uint32_t, user_language);
|
|
REXCVAR_DECLARE(bool, kernel_pix);
|
|
REXCVAR_DECLARE(std::string, cl);
|
|
REXCVAR_DECLARE(bool, kernel_debug_monitor);
|
|
REXCVAR_DECLARE(bool, kernel_cert_monitor);
|
|
REXCVAR_DECLARE(bool, ignore_thread_priorities);
|
|
REXCVAR_DECLARE(bool, ignore_thread_affinities);
|
|
REXCVAR_DECLARE(bool, writable_executable_memory);
|
|
REXCVAR_DECLARE(bool, protect_zero);
|
|
REXCVAR_DECLARE(bool, protect_on_release);
|
|
REXCVAR_DECLARE(bool, scribble_heap);
|