rexglue-skate3/include/rex/kernel/xam/module.h
2026-05-18 22:41:13 +01:00

49 lines
1.4 KiB
C++

#pragma once
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*
* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
*/
#include <string>
#include <rex/ppc/function.h>
#include <rex/system/export_resolver.h>
#include <rex/system/kernel_module.h>
#include <rex/system/kernel_state.h>
namespace rex {
namespace kernel {
namespace xam {
bool xeXamIsUIActive();
class XamModule : public system::KernelModule {
public:
XamModule(Runtime* emulator, system::KernelState* kernel_state);
virtual ~XamModule();
static void RegisterExportTable(rex::runtime::ExportResolver* export_resolver);
struct LoaderData {
bool launch_data_present = false;
std::vector<uint8_t> launch_data;
uint32_t launch_flags = 0;
std::string launch_path; // Full path to next xex
};
const LoaderData& loader_data() const { return loader_data_; }
LoaderData& loader_data() { return loader_data_; }
private:
LoaderData loader_data_;
};
} // namespace xam
} // namespace kernel
} // namespace rex