rexglue-skate3/include/rex/memory/mapped_memory.h
2026-05-18 22:41:13 +01:00

92 lines
3.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*
* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
*/
#pragma once
#include <filesystem>
#include <memory>
#include <string_view>
#include <rex/platform.h>
namespace rex::memory {
class MappedMemory {
public:
enum class Mode {
kRead,
kReadWrite,
};
static std::unique_ptr<MappedMemory> Open(const std::filesystem::path& path, Mode mode,
size_t offset = 0, size_t length = 0);
#if REX_PLATFORM_ANDROID
static std::unique_ptr<MappedMemory> OpenForAndroidContentUri(const std::string_view uri,
Mode mode, size_t offset = 0,
size_t length = 0);
#endif // REX_PLATFORM_ANDROID
MappedMemory() : data_(nullptr), size_(0) {}
MappedMemory(void* data, size_t size) : data_(data), size_(size) {}
MappedMemory(const MappedMemory& mapped_memory) = delete;
MappedMemory& operator=(const MappedMemory& mapped_memory) = delete;
MappedMemory(MappedMemory&& mapped_memory) = delete;
MappedMemory& operator=(MappedMemory&& mapped_memory) = delete;
virtual ~MappedMemory() = default;
// The mapping is still backed by the object the slice was created from, a
// slice is not owning.
std::unique_ptr<MappedMemory> Slice(size_t offset, size_t length) {
return std::unique_ptr<MappedMemory>(new MappedMemory(data() + offset, length));
}
uint8_t* data() const { return reinterpret_cast<uint8_t*>(data_); }
size_t size() const { return size_; }
// Close, and optionally truncate file to size
virtual void Close(uint64_t truncate_size = 0) { (void)truncate_size; }
virtual void Flush() {}
// Changes the offset inside the file. This will update data() and size()!
virtual bool Remap(size_t offset, size_t length) {
(void)offset;
(void)length;
return false;
}
protected:
void* data_;
size_t size_;
};
class ChunkedMappedMemoryWriter {
public:
virtual ~ChunkedMappedMemoryWriter() = default;
static std::unique_ptr<ChunkedMappedMemoryWriter> Open(const std::filesystem::path& path,
size_t chunk_size,
bool low_address_space = false);
virtual uint8_t* Allocate(size_t length) = 0;
virtual void Flush() = 0;
virtual void FlushNew() = 0;
protected:
ChunkedMappedMemoryWriter(const std::filesystem::path& path, size_t chunk_size,
bool low_address_space)
: path_(path), chunk_size_(chunk_size), low_address_space_(low_address_space) {}
std::filesystem::path path_;
size_t chunk_size_;
bool low_address_space_;
};
} // namespace rex::memory