rexglue-skate3/src/core/bit_map.cpp
2026-05-18 22:41:13 +01:00

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2.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*
* @modified Tom Clay, 2026 - Adapted for ReXGlue runtime
*/
#include <rex/assert.h>
#include <rex/bit.h>
#include <rex/math.h>
#include <rex/thread/atomic.h>
namespace rex::bit {
BitMap::BitMap() = default;
BitMap::BitMap(size_t size_bits) {
Resize(size_bits);
}
BitMap::BitMap(uint64_t* data, size_t size_bits) {
assert_true(size_bits % kDataSizeBits == 0);
data_.resize(size_bits / kDataSizeBits);
std::memcpy(data_.data(), data, size_bits / kDataSizeBits);
}
size_t BitMap::Acquire() {
for (size_t i = 0; i < data_.size(); i++) {
uint64_t entry = 0;
uint64_t new_entry = 0;
int64_t acquired_idx = -1;
do {
entry = data_[i];
uint8_t index = lzcnt(entry);
if (index == kDataSizeBits) {
// None free.
acquired_idx = -1;
break;
}
// Entry has a free bit. Acquire it.
uint64_t bit = 1ull << (kDataSizeBits - index - 1);
new_entry = entry & ~bit;
assert_not_zero(entry & bit);
acquired_idx = index;
} while (!thread::atomic_cas(entry, new_entry, &data_[i]));
if (acquired_idx != -1) {
// Acquired.
return (i * kDataSizeBits) + acquired_idx;
}
}
return -1;
}
void BitMap::Release(size_t index) {
auto slot = index / kDataSizeBits;
index -= slot * kDataSizeBits;
uint64_t bit = 1ull << (kDataSizeBits - index - 1);
uint64_t entry = 0;
uint64_t new_entry = 0;
do {
entry = data_[slot];
assert_zero(entry & bit);
new_entry = entry | bit;
} while (!thread::atomic_cas(entry, new_entry, &data_[slot]));
}
void BitMap::Resize(size_t new_size_bits) {
auto old_size = data_.size();
assert_true(new_size_bits % kDataSizeBits == 0);
data_.resize(new_size_bits / kDataSizeBits);
// Initialize new entries.
if (data_.size() > old_size) {
for (size_t i = old_size; i < data_.size(); i++) {
data_[i] = -1;
}
}
}
void BitMap::Reset() {
for (size_t i = 0; i < data_.size(); i++) {
data_[i] = -1;
}
}
} // namespace rex::bit