/** * @file core/clock_win.cpp * @brief Windows platform clock implementations * * @copyright Copyright (c) 2026 Tom Clay * @license BSD 3-Clause License */ #include #include static_assert(REX_PLATFORM_WIN32, "This file is Windows-only"); #include "platform_win.h" namespace rex::chrono { uint64_t Clock::host_tick_frequency_platform() { LARGE_INTEGER frequency; QueryPerformanceFrequency(&frequency); return frequency.QuadPart; } uint64_t Clock::host_tick_count_platform() { LARGE_INTEGER counter; uint64_t time = 0; if (QueryPerformanceCounter(&counter)) { time = counter.QuadPart; } return time; } uint64_t Clock::QueryHostSystemTime() { FILETIME t; GetSystemTimeAsFileTime(&t); return (uint64_t(t.dwHighDateTime) << 32) | t.dwLowDateTime; } uint64_t Clock::QueryHostUptimeMillis() { return host_tick_count_platform() * 1000 / host_tick_frequency_platform(); } } // namespace rex::chrono