# rexaudio - Audio subsystem library # Audio processing and XMA decoding for Xbox 360 emulation add_library(rexaudio OBJECT audio_driver.cpp audio_system.cpp xma_context.cpp xma_decoder.cpp xma_register_file.cpp # NOP backend (always available) nop/nop_audio_system.cpp # SDL backend sdl/sdl_audio_system.cpp sdl/sdl_audio_driver.cpp ) add_library(rex::audio ALIAS rexaudio) target_include_directories(rexaudio PUBLIC $ $ ) target_link_libraries(rexaudio PUBLIC rexcore SDL3::SDL3 PRIVATE libavcodec libavutil )