#pragma once /** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2020 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** * * @modified Tom Clay, 2026 - Adapted for ReXGlue runtime */ #include namespace rex { namespace system { namespace xam { enum class DeviceType : uint32_t { HDD = 1, ODD = 4, }; enum class DummyDeviceId : uint32_t { HDD = 1, ODD = 2, }; struct DummyDeviceInfo { DummyDeviceId device_id; DeviceType device_type; uint64_t total_bytes; uint64_t free_bytes; const std::u16string_view name; }; const DummyDeviceInfo* GetDummyDeviceInfo(uint32_t device_id); } // namespace xam } // namespace system } // namespace rex