#pragma once #include // Live guest presence context, published by XGI XUserSetContext (xam). Lives // in the shared core library so every module (kernel, graphics backends, the // host app) reads the same state. namespace rex::kernel::guest_presence { // Called from the XGI XUserSetContext handler with every context write. // Only user 0's presence context 0x8001 is tracked; other writes are ignored. void NotifyContext(uint32_t user_index, uint32_t context_id, uint32_t value); // Live value of the Skate 3 presence context 0x8001 (1 = in gameplay, // 0 = frontend / pause menu / loading). uint32_t GameplayContextValue(); } // namespace rex::kernel::guest_presence