add generic pre-runtime acquisition wizard overlay

This commit is contained in:
mchughalex 2026-06-10 03:51:41 +01:00
parent 05049e0769
commit eed2883e74
3 changed files with 272 additions and 0 deletions

View file

@ -0,0 +1,89 @@
/**
* @file rex/ui/overlay/acquire_wizard_overlay.h
*
* @brief Generic pre-runtime acquisition dialog: install a payload either
* by fetching it automatically (e.g. a download) or from a
* user-selected source file.
*/
#pragma once
#include <atomic>
#include <filesystem>
#include <functional>
#include <string>
#include <thread>
#include <rex/ui/imgui_dialog.h>
namespace rex::ui {
class AcquireWizardDialog final : public ImGuiDialog {
public:
struct Options {
std::string title;
std::string intro;
std::string target_directory;
std::string initial_status;
// Leave a label empty to hide the corresponding button.
std::string fetch_button_label;
std::string pick_button_label;
// Shown while a fetch is in progress but no bytes have arrived yet (e.g.
// waiting on the server's first byte). Falls back to fetch_working_status
// if empty.
std::string fetch_connecting_status;
std::string fetch_working_status;
std::string install_working_status;
std::string done_status;
std::string done_button_label;
};
using PickSourceCallback = std::function<std::filesystem::path()>;
using InstallCallback = std::function<bool(const std::filesystem::path& source,
std::atomic<uint64_t>& copied_bytes,
std::atomic<uint64_t>& total_bytes,
std::string& error)>;
using FetchCallback = std::function<bool(std::atomic<uint64_t>& copied_bytes,
std::atomic<uint64_t>& total_bytes,
std::string& error)>;
using CompleteCallback = std::function<void()>;
AcquireWizardDialog(ImGuiDrawer* drawer, Options options, FetchCallback fetch,
PickSourceCallback pick_source, InstallCallback install,
CompleteCallback complete);
protected:
void OnClose() override;
void OnDraw(ImGuiIO& io) override;
private:
enum class State {
kWaitingForChoice,
kWorking,
kDone,
kFailed,
};
void StartWork(std::function<bool(std::string&)> work, std::string busy_status);
void StartFetch();
void PickSourceAndInstall();
void FinishWorkIfNeeded();
const std::string& WorkingStatus() const;
Options options_;
FetchCallback fetch_;
PickSourceCallback pick_source_;
InstallCallback install_;
CompleteCallback complete_;
std::thread work_thread_;
std::atomic<bool> work_done_{false};
std::atomic<bool> work_ok_{false};
std::atomic<uint64_t> copied_bytes_{0};
std::atomic<uint64_t> total_bytes_{0};
State state_ = State::kWaitingForChoice;
bool working_is_fetch_ = false;
std::filesystem::path source_path_;
std::string status_;
std::string error_;
};
} // namespace rex::ui

View file

@ -20,6 +20,7 @@ set(REXUI_CORE_SOURCES
set(REXUI_OVERLAY_SOURCES set(REXUI_OVERLAY_SOURCES
overlay/debug_overlay.cpp overlay/debug_overlay.cpp
overlay/console_overlay.cpp overlay/console_overlay.cpp
overlay/acquire_wizard_overlay.cpp
overlay/install_wizard_overlay.cpp overlay/install_wizard_overlay.cpp
overlay/simple_settings_overlay.cpp overlay/simple_settings_overlay.cpp
overlay/settings_overlay.cpp overlay/settings_overlay.cpp

View file

@ -0,0 +1,182 @@
/**
* @file ui/overlay/acquire_wizard_overlay.cpp
*
* @brief Generic pre-runtime acquisition dialog.
*/
#include <rex/ui/overlay/acquire_wizard_overlay.h>
#include <algorithm>
#include <utility>
#include <imgui.h>
namespace rex::ui {
AcquireWizardDialog::AcquireWizardDialog(ImGuiDrawer* drawer, Options options, FetchCallback fetch,
PickSourceCallback pick_source, InstallCallback install,
CompleteCallback complete)
: ImGuiDialog(drawer),
options_(std::move(options)),
fetch_(std::move(fetch)),
pick_source_(std::move(pick_source)),
install_(std::move(install)),
complete_(std::move(complete)),
status_(options_.initial_status) {}
void AcquireWizardDialog::OnClose() {
if (work_thread_.joinable()) {
work_thread_.join();
}
}
void AcquireWizardDialog::StartWork(std::function<bool(std::string&)> work,
std::string busy_status) {
if (work_thread_.joinable()) {
work_thread_.join();
}
copied_bytes_ = 0;
total_bytes_ = 0;
work_done_ = false;
work_ok_ = false;
error_.clear();
state_ = State::kWorking;
status_ = std::move(busy_status);
work_thread_ = std::thread([this, work = std::move(work)]() {
std::string error;
const bool ok = work(error);
error_ = std::move(error);
work_ok_ = ok;
work_done_ = true;
});
}
void AcquireWizardDialog::StartFetch() {
if (!fetch_) {
return;
}
source_path_.clear();
working_is_fetch_ = true;
StartWork([this](std::string& error) { return fetch_(copied_bytes_, total_bytes_, error); },
options_.fetch_working_status);
}
void AcquireWizardDialog::PickSourceAndInstall() {
if (!pick_source_ || !install_) {
return;
}
auto source_path = pick_source_();
if (source_path.empty()) {
return;
}
source_path_ = std::move(source_path);
working_is_fetch_ = false;
StartWork(
[this](std::string& error) {
return install_(source_path_, copied_bytes_, total_bytes_, error);
},
options_.install_working_status);
}
const std::string& AcquireWizardDialog::WorkingStatus() const {
// Before any bytes arrive during a fetch, the connection may be waiting on
// the server's first byte; surface that instead of an idle "downloading".
if (working_is_fetch_ && !options_.fetch_connecting_status.empty() &&
copied_bytes_.load(std::memory_order_relaxed) == 0) {
return options_.fetch_connecting_status;
}
return status_;
}
void AcquireWizardDialog::FinishWorkIfNeeded() {
if (state_ != State::kWorking || !work_done_.load(std::memory_order_acquire)) {
return;
}
if (work_thread_.joinable()) {
work_thread_.join();
}
if (work_ok_.load(std::memory_order_acquire)) {
state_ = State::kDone;
status_ = options_.done_status;
} else {
state_ = State::kFailed;
status_ = options_.initial_status;
}
}
void AcquireWizardDialog::OnDraw(ImGuiIO& io) {
FinishWorkIfNeeded();
const float width = std::min(760.0f, std::max(460.0f, io.DisplaySize.x - 64.0f));
ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f),
ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
ImGui::SetNextWindowSize(ImVec2(width, 0.0f), ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(24.0f, 22.0f));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(14.0f, 9.0f));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(12.0f, 12.0f));
ImGui::PushFont(nullptr, 18.0f);
if (ImGui::Begin(options_.title.c_str(), nullptr,
ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_AlwaysAutoResize)) {
if (!options_.intro.empty()) {
ImGui::TextWrapped("%s", options_.intro.c_str());
ImGui::Spacing();
}
if (!options_.target_directory.empty()) {
ImGui::TextWrapped("Install directory: %s", options_.target_directory.c_str());
}
ImGui::TextWrapped("%s", WorkingStatus().c_str());
if (!source_path_.empty()) {
ImGui::TextWrapped("Source: %s", source_path_.string().c_str());
}
if (state_ == State::kWorking) {
const uint64_t total = total_bytes_.load(std::memory_order_relaxed);
const uint64_t copied = copied_bytes_.load(std::memory_order_relaxed);
const float progress =
total == 0 ? 0.0f
: std::clamp(static_cast<float>(double(copied) / double(total)), 0.0f, 1.0f);
ImGui::ProgressBar(progress, ImVec2(-1.0f, 28.0f));
} else if (state_ == State::kFailed) {
ImGui::TextColored(ImVec4(0.95f, 0.28f, 0.24f, 1.0f), "%s", error_.c_str());
}
ImGui::Spacing();
if (state_ == State::kWaitingForChoice || state_ == State::kFailed) {
bool first_button = true;
if (fetch_ && !options_.fetch_button_label.empty()) {
if (ImGui::Button(options_.fetch_button_label.c_str(), ImVec2(220.0f, 42.0f))) {
StartFetch();
}
first_button = false;
}
if (pick_source_ && install_ && !options_.pick_button_label.empty()) {
if (!first_button) {
ImGui::SameLine();
}
if (ImGui::Button(options_.pick_button_label.c_str(), ImVec2(180.0f, 42.0f))) {
PickSourceAndInstall();
}
}
} else if (state_ == State::kDone) {
if (ImGui::Button(options_.done_button_label.c_str(), ImVec2(160.0f, 42.0f))) {
auto complete = std::move(complete_);
Close();
if (complete) {
complete();
}
}
}
ImGui::End();
}
ImGui::PopFont();
ImGui::PopStyleVar(3);
}
} // namespace rex::ui