ui: log the build title at startup
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3b0328da62
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1 changed files with 6 additions and 1 deletions
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@ -431,7 +431,12 @@ bool ReXApp::SetupEnvironment() {
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if (std::filesystem::exists(config_path_))
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REXLOG_INFO("Loaded config: {}", config_path_.filename().string());
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// Include the build title so support logs identify the exact build.
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if (auto build_title = GetBuildTitle(); !build_title.empty()) {
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REXLOG_INFO("{} starting {}", GetName(), build_title);
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} else {
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REXLOG_INFO("{} starting", GetName());
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}
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if (!game_data_root_.empty()) {
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REXLOG_INFO(" Game directory: {}", game_data_root_.string());
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}
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