ui: log the build title at startup

This commit is contained in:
mchughalex 2026-07-24 19:54:03 +01:00
parent 3b0328da62
commit 8ea87c6d4b

View file

@ -431,7 +431,12 @@ bool ReXApp::SetupEnvironment() {
if (std::filesystem::exists(config_path_))
REXLOG_INFO("Loaded config: {}", config_path_.filename().string());
REXLOG_INFO("{} starting", GetName());
// Include the build title so support logs identify the exact build.
if (auto build_title = GetBuildTitle(); !build_title.empty()) {
REXLOG_INFO("{} starting {}", GetName(), build_title);
} else {
REXLOG_INFO("{} starting", GetName());
}
if (!game_data_root_.empty()) {
REXLOG_INFO(" Game directory: {}", game_data_root_.string());
}