netcode-revival: report LIVE sign-in by default
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The game gates its online/team flow on XamUserGetSigninState == 2 ('make a
team', 'connect to EA Nation' refused with error 1245 otherwise). rexglue
only returned 2 when user_live_signed_in was set, which defaulted to false,
so the game never opened its P2P session/invite flow. Default the cvar to
true so the netcode revival can reach the session code.
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1 changed files with 4 additions and 2 deletions
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@ -27,8 +27,10 @@ namespace xam {
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REXCVAR_DEFINE_BOOL(user_profile_signed_in, true, "Kernel",
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REXCVAR_DEFINE_BOOL(user_profile_signed_in, true, "Kernel",
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"Whether user slot 0 starts with a local profile");
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"Whether user slot 0 starts with a local profile");
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REXCVAR_DEFINE_BOOL(user_live_signed_in, false, "Kernel",
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REXCVAR_DEFINE_BOOL(user_live_signed_in, true, "Kernel",
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"Whether user slot 0 starts signed in to Xbox Live");
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"Whether user slot 0 starts signed in to Xbox Live (the "
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"netcode revival needs the game to see LIVE sign-in so its "
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"P2P session/invite flow opens)");
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REXCVAR_DEFINE_STRING(selected_user_profile, "player", "Kernel/Profile",
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REXCVAR_DEFINE_STRING(selected_user_profile, "player", "Kernel/Profile",
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"Selected local Xbox profile id");
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"Selected local Xbox profile id");
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REXCVAR_DEFINE_STRING(user_profile_name, "Player", "Kernel/Profile",
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REXCVAR_DEFINE_STRING(user_profile_name, "Player", "Kernel/Profile",
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