Vellum/internal/core/config.go
mithral eb1ad6d920 Phase 0: skeleton, config, migrations, health check, container
Bootstraps Vellum as a single Go binary with one SQLite database.

- core: env-driven config, slog logging, SQLite (WAL) with pooled pragmas,
  embedded migration runner keyed on PRAGMA user_version
- migrations/0001_core.sql: identity, media, user state, infra. Media items
  are global; all per-user state (progress, favorites, grants) is a join.
  One polymorphic progress table covers every media kind.
- httpapi: request-ID, structured request logging, panic recovery, JSON
  endpoints for /healthz and /api/v1/version
- multi-arch Dockerfile (pure-Go SQLite, CGO_ENABLED=0) with an entrypoint
  that honours PUID/PGID like the rest of the self-hosted stack
- tests for migration idempotency, FK enforcement, WAL, config, middleware

Media does not exist yet. Nothing is exposed beyond health and version.
2026-10-09 16:26:08 -04:00

120 lines
3.3 KiB
Go

package core
import (
"fmt"
"os"
"path/filepath"
"strings"
"time"
)
// Config is the complete runtime configuration, loaded from the environment.
// Every field has a working default so the binary runs with no configuration
// at all — important for "podman run" first-run experience.
type Config struct {
// Listen is the address the HTTP server binds, e.g. ":7788".
Listen string
// DataDir holds the SQLite database and persistent state.
DataDir string
// ConfigDir holds derived, regenerable artifacts (thumbnails, page cache).
ConfigDir string
// MediaDirs are read-only library roots. Vellum never writes here.
MediaDirs []string
DBPath string
LogLevel string
LogFormat string
SessionTTL time.Duration
ReadTimeout time.Duration
WriteTimeout time.Duration
IdleTimeout time.Duration
ShutdownGrace time.Duration
}
// LoadConfig reads configuration from the environment and fills in defaults.
// It does not create directories; call Validate for that.
func LoadConfig() (Config, error) {
c := Config{
Listen: env("VELLUM_LISTEN", ":7788"),
DataDir: env("VELLUM_DATA_DIR", "./data"),
ConfigDir: env("VELLUM_CONFIG_DIR", "./config"),
MediaDirs: envList("VELLUM_MEDIA_DIRS", nil),
LogLevel: env("VELLUM_LOG_LEVEL", "info"),
LogFormat: env("VELLUM_LOG_FORMAT", "text"), // text|json
SessionTTL: envDuration("VELLUM_SESSION_TTL", 30*24*time.Hour),
ReadTimeout: envDuration("VELLUM_READ_TIMEOUT", 15*time.Second),
WriteTimeout: envDuration("VELLUM_WRITE_TIMEOUT", 0), // 0 = no limit; streaming needs this
IdleTimeout: envDuration("VELLUM_IDLE_TIMEOUT", 120*time.Second),
ShutdownGrace: envDuration("VELLUM_SHUTDOWN_GRACE", 15*time.Second),
}
abs, err := filepath.Abs(c.DataDir)
if err != nil {
return Config{}, fmt.Errorf("resolve data dir: %w", err)
}
c.DataDir = abs
c.DBPath = filepath.Join(abs, "vellum.db")
if abs, err := filepath.Abs(c.ConfigDir); err == nil {
c.ConfigDir = abs
}
return c, nil
}
// Validate creates the data and config directories if missing and checks that
// the configured media roots exist. A missing media root is an error, not a
// warning: silently scanning nothing is worse than failing loudly at boot.
func (c Config) Validate() error {
for _, dir := range []string{c.DataDir, c.ConfigDir} {
if err := os.MkdirAll(dir, 0o750); err != nil {
return fmt.Errorf("create %s: %w", dir, err)
}
}
for _, dir := range c.MediaDirs {
info, err := os.Stat(dir)
if err != nil {
return fmt.Errorf("media dir %s: %w", dir, err)
}
if !info.IsDir() {
return fmt.Errorf("media dir %s: not a directory", dir)
}
}
return nil
}
func env(key, def string) string {
if v, ok := os.LookupEnv(key); ok && v != "" {
return v
}
return def
}
// envList parses a colon-separated list, the same separator as $PATH.
func envList(key string, def []string) []string {
v, ok := os.LookupEnv(key)
if !ok || strings.TrimSpace(v) == "" {
return def
}
var out []string
for _, part := range strings.Split(v, ":") {
if part = strings.TrimSpace(part); part != "" {
out = append(out, part)
}
}
return out
}
func envDuration(key string, def time.Duration) time.Duration {
v, ok := os.LookupEnv(key)
if !ok || v == "" {
return def
}
d, err := time.ParseDuration(v)
if err != nil {
return def
}
return d
}