Vellum/web
mithral 83c59522e7 UI: make it move like it is alive
Not new features — motion, focus, and depth, kept restrained.

- Motion tokens: one easing curve and three durations, used everywhere, so the
  app moves as a single thing rather than component by component. Honours
  prefers-reduced-motion by disabling all of it.
- View transitions: navigating fades and rises the content instead of swapping
  it, and each view starts scrolled to the top.
- Topbar frosts once the content scrolls, so the header separates from the page
  without a permanent bar of chrome.
- Featured area on Home: the item you are most likely to act on (something in
  progress, else the newest), with the cover as an ambient blurred wash. The
  colour comes from the artwork, not a decorative gradient, so it belongs to
  whatever is on screen.
- Cards: lift and scale on hover, a scrim so the action glyph always has
  contrast, a kind-appropriate glyph (play / read / expand), press feedback,
  and a visible keyboard focus ring.
- Shelves: edge fades and arrow buttons that appear only when the row actually
  continues that way; the scrollbar is hidden and the row snaps.
- Item page: ambient wash from its own cover.
- Global :focus-visible ring.

Verified in the built bundle: featured renders the in-progress item, hover
scales a 192px card to 197.8px with the glyph visible, and the item page tints
from its artwork.
2026-10-10 17:16:49 -04:00
..
src UI: make it move like it is alive 2026-10-10 17:16:49 -04:00
.gitignore Web UI: Svelte app, embedded into the binary 2026-10-09 16:40:58 -04:00
embed.go Web UI: Svelte app, embedded into the binary 2026-10-09 16:40:58 -04:00
index.html Web UI: Svelte app, embedded into the binary 2026-10-09 16:40:58 -04:00
package.json web: type process.env in vite.config (add @types/node) 2026-10-10 16:33:05 -04:00
pnpm-lock.yaml web: type process.env in vite.config (add @types/node) 2026-10-10 16:33:05 -04:00
pnpm-workspace.yaml Web UI: Svelte app, embedded into the binary 2026-10-09 16:40:58 -04:00
README.md Web UI: Svelte app, embedded into the binary 2026-10-09 16:40:58 -04:00
svelte.config.js Web UI: Svelte app, embedded into the binary 2026-10-09 16:40:58 -04:00
tsconfig.json web: type process.env in vite.config (add @types/node) 2026-10-10 16:33:05 -04:00
vite.config.ts dev: fix the Vite proxy and add a one-command dev runner 2026-10-10 16:32:32 -04:00

Vellum web

Svelte 5 + Vite + TypeScript single-page app. It is built to a static bundle in dist/ and embedded into the Go binary, so all asset paths are relative (base: './' in vite.config.ts).

Commands

pnpm install
pnpm dev      # dev server on :5173, proxying /api to :7788
pnpm build    # writes dist/
pnpm check    # svelte-check

Run the Go server on :7788 (make run from the repo root) and pnpm dev proxies API and health requests to it, so cookies and sessions behave exactly as they will in production.

Layout

src/
  main.ts                 entry point
  App.svelte              login gate -> shell
  app.css                 design tokens and base styles
  lib/
    api.ts                typed client; mirrors the Go handlers
    session.ts            auth + library stores
    nav.ts                view state
    components/
      Login.svelte
      Shell.svelte        nav + view switch
      Libraries.svelte    library list, create, scan, delete
      LibraryView.svelte  item grid with covers
      Reader.svelte       epub.js reader with progress sync
      Users.svelte        admin user management

The reader resumes from a spine index, which is why progress positions are integers: it round-trips through the polymorphic progress table without needing a text column.