Wave 7 - engines, chosen per file by the client's own capabilities
- internal/engine: a registry. html5 is built in and declares a CONSERVATIVE
browser baseline (h264/vp8/vp9/av1, deliberately no hevc and no mpeg4, because
that is what was measured). mpv, vlc and mdk are registered as native engines
declaring the broad support those libraries really have.
- The server never declares a file playable. It reports what is in the file and
matches it against the engines the CLIENT declares. Proven:
engines=["html5"] -> playable=false engine=null reason=vcodec:hevc
engines=["html5","mpv"] -> playable=true engine=mpv
Same file, different answer, because the client offered a different engine.
That is what makes adding a native client a registration rather than a rewrite.
- internal/playback: GET /playback/engines and POST /playback/resolve, behind
auth and the same grant chokepoint. An unreadable item is 404, not 403.
- web/src/lib/capabilities.ts: uses navigator.mediaCapabilities.decodingInfo(),
which returns {supported, smooth, powerEfficient}. That is real client-hardware
detection and it distinguishes "cannot decode" from "can decode but it will
stutter and drain the battery". Feature-detected; degrades to the server
baseline rather than throwing.
- VideoPlayer consults the server as an ADVISORY only. The element remains the
source of truth: the server's note appears first, then the element's own
confirmation replaces it once videoWidth proves the answer. Verified on HEVC —
"Playback may not work here" at 0-906ms, "Video cannot play here" from ~1208ms.
Wave 8 - missing files: visibility and an explicit purge
- migrations/0011 adds missing_since to media_items and media_files.
- It is written only on the TRANSITION into missing, so the age says when the
file first vanished rather than the last rescan. Proven byte-identical across a
rescan, and cleared when a file is restored.
- GET /api/v1/missing (grant-scoped) and POST /api/v1/libraries/{id}/purge
(admin only). The purge deletes only items that are missing AND have no
present file, and its cascade into progress/item_people/item_views/game_saves
is enumerated in a comment — that cascade is exactly why deletion is never
automatic. Proven: 19 items -> 18, only the missing one, the non-missing item
untouched and its files intact, second purge returns 0.
- MissingFiles.svelte in the Manage nav: title, kind, library, path, human age,
and a per-library Purge behind a confirmation that names the count and says
progress cannot be regenerated.
Coordinator wired playback.NewHandlers into main.go (the one line agents were
told to leave alone).
Verified end to end: 17 packages pass, gofmt/vet clean, svelte-check 0/0, and
every claim above checked against the running server.
|
||
|---|---|---|
| cmd/vellum | ||
| internal | ||
| migrations | ||
| scripts | ||
| web | ||
| .dockerignore | ||
| .gitignore | ||
| compose.yml | ||
| DEPLOY.md | ||
| Dockerfile | ||
| entrypoint.sh | ||
| go.mod | ||
| go.sum | ||
| Makefile | ||
| README.md | ||
Vellum
One application, one process, one database for every media type — ebooks, comics, audiobooks, music, photos, games, and video — behind a single account system with real per-user progress and per-library permissions.
A modular monolith. One Go binary, one SQLite file, one web frontend.
The full plan lives in ~/.opencode/plan/vellum.md.
Status
| Phase | Scope | State |
|---|---|---|
| 0 | Repo, config, migrations, health, Docker | done |
| 1 | Users, sessions, library grants | done |
| 2 | Scanner, items, assets | done |
| 2b | FTS5 search | done |
| 3 | EPUB reader + progress | done |
| 4 | CBZ comic reader | done |
| PDF reading (pdf.js) | done | |
| 5 | Job queue, metadata (Open Library, Google Books, MusicBrainz, ComicVine, IGDB) | done |
| 6a | Audiobooks + music playback | done |
| 6c | Photos + thumbnails | done |
| 7 | Games: ROM scanning, platforms, cloud saves, EmulatorJS | done |
| UI | Svelte app: home, browse, item pages, readers | done |
| 6b | Music smart playlists | not started |
| — | Video (stays on Jellyfin) | deferred |
What works today: an administrator adds libraries pointing at server folders, scans them, and optionally enriches metadata. Users sign in and read EPUBs and PDFs, read CBZ comics, listen to audiobooks track-by-track, browse photos, and play emulated games in the browser with their own cloud saves — with position saved per account, per file.
Six media types work: ebooks, comics, audiobooks, music, photos, games. Video is the only one not implemented, and it stays on Jellyfin on purpose.
Of the services in the existing stack, this covers Stump, Kavita, Audiobookshelf, Navidrome, and RomM. Only Jellyfin (video) is left.
Quick start
sudo dnf install golang # once; Go is not in the base image here
make build
make run
curl localhost:7788/healthz # {"database":"ok","status":"ok",...}
Run with media roots configured:
VELLUM_MEDIA_DIRS=/mnt/storage/media/ebooks:/mnt/storage/media/comics make run
Configuration
All configuration is environment variables. Every one has a default, so the binary runs with no configuration at all.
| Variable | Default | Meaning |
|---|---|---|
VELLUM_LISTEN |
:7788 |
Bind address |
VELLUM_DATA_DIR |
./data |
SQLite database lives here |
VELLUM_CONFIG_DIR |
./config |
Regenerable cache (covers, pages) |
VELLUM_MEDIA_DIRS |
(none) | Read-only library roots, colon-separated |
VELLUM_ADMIN_USER |
(none) | Creates the first admin, only on an empty database |
VELLUM_ADMIN_PASSWORD |
(none) | Password for that first admin (min 8 chars) |
VELLUM_COOKIE_SECURE |
false |
Set true when serving over TLS |
VELLUM_COMICVINE_API_KEY |
(none) | Enables comic metadata via ComicVine |
VELLUM_IGDB_CLIENT_ID |
(none) | Enables game metadata via IGDB |
VELLUM_IGDB_CLIENT_SECRET |
(none) | IGDB client secret (both required) |
VELLUM_LOG_LEVEL |
info |
debug, info, warn, error |
VELLUM_LOG_FORMAT |
text |
text or json |
VELLUM_SESSION_TTL |
720h |
Login session lifetime |
VELLUM_SHUTDOWN_GRACE |
15s |
Graceful shutdown timeout |
The first admin is created only when no users exist, so setting these on an established install does nothing. If the database is empty and they are unset, the server logs a warning and refuses to invent a default password.
Layout
cmd/vellum/ main — wiring and lifecycle only
internal/
core/ config, logging, database, migration runner
httpx/ shared JSON helpers
httpapi/ router, middleware, static SPA serving
auth/ argon2id, sessions, grants, bootstrap
library/ library CRUD, media-type registry, scanner
media/ generic item/file/cover/progress endpoints
progress/ the polymorphic per-user progress store
stream/ range-capable file serving
natsort/ natural ordering for pages and tracks
jobs/ table-backed job queue
metadata/ provider interface, Open Library, Google Books, enricher
search/ FTS5 queries
modules/
ebooks/ EPUB parsing and cover extraction
comics/ CBZ page listing and extraction
photos/ thumbnail generation
web/ Svelte app; dist/ is embedded via web/embed.go
migrations/ embedded SQL, applied in order at boot
Module rule: the core never imports a feature module; modules import the core and mount their own routes, tables, and scanner rules. Adding a media type is a new package plus a migration, never a core edit.
Schema rule: media items are global; everything user-specific is a join. Nothing may hold per-user state on a media row.
Database
SQLite in WAL mode, opened through modernc.org/sqlite — a pure-Go driver, so
the binary builds with CGO_ENABLED=0 and cross-compiles without a toolchain
per target.
Migrations are embedded and applied in filename order; applied files are
recorded only by number in PRAGMA user_version, so never edit an applied
migration — add a new one.
Back up by copying the database (or its directory); VACUUM INTO 'backup.db'
takes a consistent snapshot while running.
Deploy
make docker # podman build
podman compose up -d # see compose.yml
The container mounts /data (database), /config (cache), and /media
(read-only). On SELinux hosts every bind mount needs :z — compose.yml
already has it.
The application never writes to /media.
Development
make dev # backend + Vite dev server together, with hot reload
make build # builds the frontend, then the Go binary with it embedded
make build-go # Go only, when the frontend is unchanged
make check # gofmt + vet + test
make run # run the server on :7788
cd web && pnpm dev # frontend only; needs the backend running on :7788
make dev is the one to reach for while developing: it builds and starts the
backend, waits for it to answer, then starts Vite. Vite proxies /api to the
backend so the browser sees a single origin and sessions behave exactly as in
production. Ctrl-C stops both.
If you run Vite on its own, the backend must already be running, or every
request fails with ECONNREFUSED on :7788.