The RomM replacement. - registry: a games media type with ~35 ROM extensions across NES, SNES, GB/GBA, N64, NDS, Genesis/Master System/Game Gear, PC Engine, Neo Geo Pocket, WonderSwan, Atari, Coleco, Intellivision, and PlayStation. - games: platform detection from the file extension, mapping each to an EmulatorJS core. Platforms with no browser core are recognised but marked not-playable so the UI offers a download instead of a broken player. - migration 0005: game_saves keyed by (user, item, slot). Save states are user data, not media — two people playing the same ROM keep their own progress. - save endpoints with a 16 MiB cap and a validated slot name; the upload is read through a LimitReader so an unbounded body is refused rather than buffered. - igdb provider: Twitch client-credentials flow with the token cached for its ~2 month lifetime, Apicalypse query body, and cover URLs normalised from protocol-relative t_thumb to https t_cover_big. - searchTitle: strips "(USA)", "[!]", "(Rev 1)" and similar release tags before searching. "Sonic the Hedgehog (USA)" matched nothing; "Sonic the Hedgehog" matches immediately. Stored titles keep the original. - web: GamePlayer embeds EmulatorJS and adds Load/Save-to-server buttons. Verified live against IGDB: Sonic matched (id 316900) with real cover art; a 4 KB save uploaded, listed, downloaded byte-identical, and deleted.
89 lines
2.9 KiB
Go
89 lines
2.9 KiB
Go
// Package games serves emulated games: platform detection from the ROM file
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// and per-user save states.
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//
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// The emulator itself runs in the browser (EmulatorJS); the server's job is to
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// identify the platform, hand over the ROM, and keep each user's saves.
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package games
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import (
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"strings"
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)
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// Kind is the media kind this module owns.
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const Kind = "games"
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// Platform is what a ROM extension tells us.
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type Platform struct {
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// Name is the human label, e.g. "Super Nintendo".
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Name string
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// Core is the EmulatorJS core id, e.g. "snes". Empty when EmulatorJS has
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// no core for this platform, in which case the UI offers a download
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// instead of a player.
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Core string
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}
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// platforms maps a file extension to its platform. Extensions are the only
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// signal available without parsing ROM headers, and they are reliable enough
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// in practice because emulator collections are named consistently.
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var platforms = map[string]Platform{
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".nes": {"Nintendo Entertainment System", "nes"},
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".fds": {"Famicom Disk System", "nes"},
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".snes": {"Super Nintendo", "snes"},
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".sfc": {"Super Nintendo", "snes"},
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".smc": {"Super Nintendo", "snes"},
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".gba": {"Game Boy Advance", "gba"},
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".gb": {"Game Boy", "gb"},
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".gbc": {"Game Boy Color", "gb"},
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".n64": {"Nintendo 64", "n64"},
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".z64": {"Nintendo 64", "n64"},
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".v64": {"Nintendo 64", "n64"},
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".nds": {"Nintendo DS", "nds"},
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".3ds": {"Nintendo 3DS", ""},
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".cia": {"Nintendo 3DS", ""},
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".md": {"Sega Genesis", "segaMD"},
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".gen": {"Sega Genesis", "segaMD"},
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".smd": {"Sega Genesis", "segaMD"},
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".sms": {"Sega Master System", "segaMS"},
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".gg": {"Game Gear", "segaGG"},
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".pce": {"PC Engine", "pce"},
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".ngp": {"Neo Geo Pocket", "ngp"},
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".ngc": {"Neo Geo Pocket Color", "ngp"},
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".ws": {"WonderSwan", "ws"},
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".wsc": {"WonderSwan Color", "ws"},
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".a26": {"Atari 2600", "atari2600"},
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".a78": {"Atari 7800", "atari7800"},
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".lnx": {"Atari Lynx", "lynx"},
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".col": {"ColecoVision", "coleco"},
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".int": {"Intellivision", "intv"},
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".psx": {"PlayStation", "psx"},
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".ps1": {"PlayStation", "psx"},
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".cue": {"PlayStation", "psx"},
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".chd": {"PlayStation", "psx"},
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".pbp": {"PlayStation", "psx"},
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}
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// PlatformFor returns the platform for a file path, or a zero Platform with
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// ok=false when the extension is unrecognised.
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func PlatformFor(path string) (Platform, bool) {
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ext := strings.ToLower(path)
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if i := strings.LastIndexByte(ext, '.'); i >= 0 {
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ext = ext[i:]
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} else {
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return Platform{}, false
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}
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p, ok := platforms[ext]
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return p, ok
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}
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// Playable reports whether EmulatorJS can run this platform in the browser.
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func (p Platform) Playable() bool { return p.Core != "" }
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// Extensions returns every ROM extension the module recognises, for tests and
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// diagnostics.
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func Extensions() []string {
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out := make([]string, 0, len(platforms))
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for ext := range platforms {
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out = append(out, ext)
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}
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return out
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}
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