The RomM replacement. - registry: a games media type with ~35 ROM extensions across NES, SNES, GB/GBA, N64, NDS, Genesis/Master System/Game Gear, PC Engine, Neo Geo Pocket, WonderSwan, Atari, Coleco, Intellivision, and PlayStation. - games: platform detection from the file extension, mapping each to an EmulatorJS core. Platforms with no browser core are recognised but marked not-playable so the UI offers a download instead of a broken player. - migration 0005: game_saves keyed by (user, item, slot). Save states are user data, not media — two people playing the same ROM keep their own progress. - save endpoints with a 16 MiB cap and a validated slot name; the upload is read through a LimitReader so an unbounded body is refused rather than buffered. - igdb provider: Twitch client-credentials flow with the token cached for its ~2 month lifetime, Apicalypse query body, and cover URLs normalised from protocol-relative t_thumb to https t_cover_big. - searchTitle: strips "(USA)", "[!]", "(Rev 1)" and similar release tags before searching. "Sonic the Hedgehog (USA)" matched nothing; "Sonic the Hedgehog" matches immediately. Stored titles keep the original. - web: GamePlayer embeds EmulatorJS and adds Load/Save-to-server buttons. Verified live against IGDB: Sonic matched (id 316900) with real cover art; a 4 KB save uploaded, listed, downloaded byte-identical, and deleted.
168 lines
5.2 KiB
Go
168 lines
5.2 KiB
Go
// Package library owns library definitions and the scanner that turns files on
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// disk into rows in media_items / media_files.
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//
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// Modules declare what file extensions they care about via RegisterType; this
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// package never imports a module.
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package library
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import (
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"errors"
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"fmt"
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"path/filepath"
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"sort"
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"strings"
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"sync"
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)
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// GroupMode says how files become items.
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type GroupMode string
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const (
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// GroupByFile makes one item per file. Correct for epubs, comics, photos.
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GroupByFile GroupMode = "file"
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// GroupByDirectory makes one item per directory, with its files as tracks.
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// Correct for audiobooks (a folder of chapters) and albums.
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GroupByDirectory GroupMode = "directory"
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)
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// MediaType declares one kind of library and the file extensions it owns.
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type MediaType struct {
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// Kind is the value stored in libraries.kind and media_items.kind.
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Kind string
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// Name is the human label shown in the UI.
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Name string
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// Extensions are lowercase, with a leading dot (".epub").
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Extensions []string
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// Group controls whether files collapse into one item per directory.
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Group GroupMode
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}
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// builtinTypes are the media types Vellum understands out of the box. Modules
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// may add more at runtime with RegisterType; these exist so the core is
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// useful before any module is wired up.
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var builtinTypes = []MediaType{
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{Kind: "ebooks", Name: "Ebooks", Extensions: []string{".epub", ".mobi", ".azw3", ".fb2"}, Group: GroupByFile},
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{Kind: "comics", Name: "Comics", Extensions: []string{".cbz", ".cbr", ".pdf"}, Group: GroupByFile},
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{Kind: "audiobooks", Name: "Audiobooks", Extensions: []string{".m4b", ".mp3", ".m4a", ".opus", ".flac", ".ogg"}, Group: GroupByDirectory},
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{Kind: "music", Name: "Music", Extensions: []string{".mp3", ".flac", ".m4a", ".opus", ".ogg", ".wav"}, Group: GroupByDirectory},
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{Kind: "photos", Name: "Photos", Extensions: []string{".jpg", ".jpeg", ".png", ".webp", ".heic", ".gif", ".avif"}, Group: GroupByFile},
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{Kind: "games", Name: "Games", Extensions: []string{
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".nes", ".fds", ".snes", ".sfc", ".smc", ".gba", ".gb", ".gbc",
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".n64", ".z64", ".v64", ".nds", ".3ds", ".cia",
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".md", ".gen", ".smd", ".sms", ".gg", ".pce", ".ngp", ".ngc", ".ws", ".wsc",
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".a26", ".a78", ".lnx", ".vec", ".col", ".int",
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".psx", ".ps1", ".cue", ".chd", ".pbp",
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}, Group: GroupByFile},
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{Kind: "video", Name: "Video", Extensions: []string{".mkv", ".mp4", ".webm", ".avi", ".mov"}, Group: GroupByFile},
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}
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var (
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typesMu sync.RWMutex
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types = map[string]MediaType{}
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extToKind = map[string]string{}
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)
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func init() {
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for _, t := range builtinTypes {
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registerTypeLocked(t)
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}
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}
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// RegisterType adds or replaces a media type. Intended to be called from a
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// module's init or wiring function.
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func RegisterType(t MediaType) {
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typesMu.Lock()
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defer typesMu.Unlock()
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registerTypeLocked(t)
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}
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func registerTypeLocked(t MediaType) {
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t.Kind = strings.ToLower(strings.TrimSpace(t.Kind))
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for i, e := range t.Extensions {
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t.Extensions[i] = normalizeExt(e)
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}
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types[t.Kind] = t
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for _, e := range t.Extensions {
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// Last registration wins for a shared extension (e.g. .pdf is comics).
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extToKind[e] = t.Kind
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}
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}
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// SupportedTypes returns every registered media type, sorted by kind.
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func SupportedTypes() []MediaType {
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typesMu.RLock()
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defer typesMu.RUnlock()
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out := make([]MediaType, 0, len(types))
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for _, t := range types {
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out = append(out, t)
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}
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sort.Slice(out, func(i, j int) bool { return out[i].Kind < out[j].Kind })
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return out
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}
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// KindForExtension maps a file extension to the media kind that owns it.
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func KindForExtension(ext string) (string, bool) {
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typesMu.RLock()
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defer typesMu.RUnlock()
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k, ok := extToKind[normalizeExt(ext)]
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return k, ok
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}
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var (
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// ErrUnknownKind means the requested media kind is not registered.
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ErrUnknownKind = errors.New("library: unknown media kind")
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)
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// ValidateKind reports whether kind is a registered media type.
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func ValidateKind(kind string) error {
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typesMu.RLock()
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defer typesMu.RUnlock()
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k := strings.ToLower(strings.TrimSpace(kind))
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if _, ok := types[k]; !ok {
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return fmt.Errorf("%w %q", ErrUnknownKind, kind)
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}
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return nil
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}
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// GroupModeFor returns how a library kind turns files into items.
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func GroupModeFor(kind string) GroupMode {
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typesMu.RLock()
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defer typesMu.RUnlock()
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if t, ok := types[kind]; ok && t.Group != "" {
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return t.Group
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}
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return GroupByFile
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}
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// extensionsFor returns the extension set owned by a library kind.
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func extensionsFor(kind string) map[string]bool {
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typesMu.RLock()
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defer typesMu.RUnlock()
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t, ok := types[kind]
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if !ok {
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return nil
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}
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set := make(map[string]bool, len(t.Extensions))
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for _, e := range t.Extensions {
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set[e] = true
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}
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return set
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}
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func normalizeExt(ext string) string {
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ext = strings.ToLower(strings.TrimSpace(ext))
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if ext != "" && !strings.HasPrefix(ext, ".") {
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ext = "." + ext
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}
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return ext
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}
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// CleanTitle turns a filename into a human title: strips the extension,
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// collapses separators, and trims noise.
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func CleanTitle(filename string) string {
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base := strings.TrimSuffix(filepath.Base(filename), filepath.Ext(filename))
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base = strings.ReplaceAll(base, "_", " ")
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base = strings.ReplaceAll(base, ".", " ")
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base = strings.Join(strings.Fields(base), " ")
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return strings.TrimSpace(base)
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}
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