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Build & Release Pack / build (push) Successful in 1m41s
Root cause: lithostitched (worldgen library) was marked 'server' side, so it was excluded from the mrpack. But reintegrated_chipped and waystones ship worldgen JSON referencing lithostitched's custom registry keys (lithostitched:random_block, condition, block_swap, etc.). The singleplayer integrated server runs inside the client and fails to parse those → crash. Fixes: - client_pack: lithostitched + lootjs → side 'both' (needed by singleplayer integrated server for worldgen + 04_loot.js LootJS) - doctor-who-client-mod → side 'client' (is client-only) Server pack hygiene (client-only mods removed so dedicated server only gets what it needs): - Remove athena-ctm, simply-tooltips, badoptimizations, entityculling, immediatelyfast, inventory-profiles-next, journeymap-integration, just-enough-mekanism-multiblocks, libipn, stellaris-stellarview-compat, stellar-view-mixin-renderer, stellarview, the-doctor-who-client-mod - (131 → 118 server mods) Add .gitignore for crash logs / pack build artifacts (cleanup). Verified: client 140 mods, server 118 mods, all validate; 57 story keys. Both packs now support singleplayer + dedicated server with correct sides. |
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| .. | ||
| kubejs | ||
| mods | ||
| shaderpacks | ||
| index.toml | ||
| pack.toml | ||