# Enables/Disables all sound effects enabled=true # Lower attenuation for less CPU on low-end attenuation_factor=1.0 # Reverb disabled on low tier to save CPU reverb_attenuation_distance=0.0 reverb_gain=0.6 reverb_brightness=1.0 reverb_distance=1.2 block_absorption=1.0 occlusion_variation=0.35 default_block_reflectivity=0.5 default_block_occlusion_factor=1.0 sound_distance_allowance=3.0 air_absorption=1.0 underwater_filter=0.9 evaluate_ambient_sounds=false # Fewer rays = fewer lag spikes on weak CPUs environment_evaluation_ray_count=16 environment_evaluation_ray_bounces=2 non_full_block_occlusion_factor=0.25 max_occlusion_rays=8 max_occlusion=32.0 strict_occlusion=false sound_direction_evaluation=true redirect_non_occluded_sounds=true update_moving_sounds=false sound_update_interval=5 max_sound_processing_distance=256.0 unsafe_level_access=false level_clone_range=2 level_clone_max_retain_ticks=15 level_clone_max_retain_block_distance=12 debug_logging=false occlusion_logging=false environment_logging=false performance_logging=false render_sound_bounces=false render_occlusion=false simple_voice_chat_integration=true simple_voice_chat_hear_self=false