20 lines
640 B
C++
20 lines
640 B
C++
#pragma once
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#include <Windows.h>
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#include <fstream>
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#include <iostream>
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#include <d3d11.h>
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#include <dxgi.h>
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#include <MinHook.h>
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#include "ImGui/imconfig.h"
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#include "ImGui/imgui_impl_dx11.h"
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#include "ImGui/imgui.h"
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#include "ImGui/imgui_internal.h"
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#include "ImGui/imstb_rectpack.h"
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#include "ImGui/imstb_textedit.h"
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#include "ImGui/imstb_truetype.h"
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#include "kiero/kiero.h"
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#pragma comment (lib, "d3d11.lib")
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typedef HRESULT(__stdcall* Present) (IDXGISwapChain* pSwapChain, UINT SyncInterval, UINT Flags);
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typedef LRESULT(CALLBACK* WNDPROC)(HWND, UINT, WPARAM, LPARAM);
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typedef uintptr_t PTR;
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using namespace std;
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