DevourUnlocker/.gitignore
MiTHRAL 422f47f25c
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v2.0.0: cross-platform winhttp proxy rewrite
- Replace hard offsets (0x74B0B0) with il2cpp resolver + string-xref sigscan
- winhttp.dll proxy (zero BepInEx, forwards WinHttp* exports) for Windows + Proton (WINEDLLOVERRIDES=winhttp=n,b)
- Selective ImGui GUI (F6) per-robe/character overrides, persisted to DevourUnlocker.json
- CMake cross-platform build, Linux .so verified
- Standalone Python CLI+Tkinter (CachyOS/Proton paths, compatdata/1274570)
- Install scripts pulling from git releases (install.sh/ps1), BepInEx Harmony fallback, CI build.yml
- Legacy DirectX11 Edition kept as reference, x64/Release artifacts removed
2026-08-21 15:28:02 -04:00

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# Build
build/
out/
bin/
x64/
*.obj
*.o
*.so
*.dll
*.pdb
*.ipdb
*.iobj
*.tlog
*.log
*.recipe
.vs/
.vscode/
__pycache__/
*.pyc
.venv/
dist/
*.zip
# Devour game
GameAssembly.dll
global-metadata.dat
# Config (local copy beside DEVOUR.exe — keep template)
# DevourUnlocker.json is tracked as template; local installs ignored via .git/info/exclude if needed
BepInEx/config/
# Standalone dist
standalone/dist/
standalone/build/
# IDE
*.user
*.suo
.cache/